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'''Nature Domain''' is one of the [[Cleric#Level 1|Subclasses]] of [[Cleric]].


{{ up to date | 2023-08-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
The player-selectable [[Deities|deities]] directly associated with this domain are [[Deities#Eilistraee|Eilistraee]] and [[Deities#Mielikki|Mielikki]].


[[Category:Subclasses]]
{{Quote class|{{PAGENAME}}}}
{{SubclassQuote|quote=You embody the vast viridian power of the natural world, an avatar of the subtle divinity of fruitfall, avian migration, woodland silence, and the landslide's roaring fury.|image=Nature_Domain_Icon.png}}
 
'''Nature Domain''' is one of the [[Cleric#Level 1|Subclasses]] of [[Cleric]].
== Subclass features ==
== Subclass Features ==
{{SubclassNote|Cleric}}
{{SubclassNote|Cleric}}


=== Level 1 ===
{{Level header|1}}


==== {{IconLink|Acolyte of Nature Icon.webp|Acolyte of Nature}} ====
* You learn a [[Druid]] cantrip, and become [[Proficiency|Proficient]] in [[Animal Handling]], [[Nature]], or [[Survival]].
** Available Druid cantrips:
*** {{IconLink|Poison Spray Icon.webp|Poison Spray}}
*** {{IconLink|Produce Flame Icon.webp|Produce Flame}}
*** {{IconLink|Shillelagh Icon.webp|Shillelagh}}
*** {{IconLink|Thorn Whip Icon.webp|Thorn Whip}}
* Gain {{HeavyArmour}} Proficiency
* Gain {{HeavyArmour}} Proficiency


==== Domain Spells ====
{{HorizontalRuleImage}}
*You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
 
** {{IconLink|Speak with Animals Icon.webp|Speak with Animals}} {{Icon|Ritual Spell Icon.png|16px}}
{{Passive|Acolyte of Nature}}
** {{IconLink|Animal Friendship Icon.webp|Animal Friendship}}
 
{{HorizontalRuleImage}}


=== Level 2 ===
; Domain Spells
: You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Speak with Animals|r=16}}
:* {{SAI|Animal Friendship}}


==== {{IconLink|Charm Animals and Plants Icon.webp|Charm Animals and Plants}} ====
{{Level header|2}}
* {{SmallIcon|Channel Divinity Charges Icons.png}} '''Channel Divinity Action:''' Channel fey magic to [[Charmed (Condition)|Charm]] nearby beasts and plants for 10 turns.


=== Level 3 ===
{{Spell action|Charm Animals and Plants}}


==== Domain Spells ====
{{Level header|3}}
*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{IconLink|Barkskin Icon.webp|Barkskin}} {{Icon|Concentration Icon.png|16px}}
** {{IconLink|Spike Growth Icon.webp|Spike Growth}} {{Icon|Concentration Icon.png|16px}}


=== Level 5 ===
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Barkskin|c=16}}
:* {{SAI|Spike Growth|c=16}}


==== Domain Spells ====
{{Level header|5}}
*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{IconLink|Plant Growth Icon.webp|Plant Growth}}
** {{IconLink|Sleet Storm Icon.webp|Sleet Storm}} {{Icon|Concentration Icon.png|16px}}


=== Level 7 ===
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Plant Growth}}
:* {{SAI|Sleet Storm|c=16}}


==== Domain Spells ====
{{Level header|6}}
*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{IconLink|Dominate Beast Icon.webp|Dominate Beast}} {{Icon|Concentration Icon.png|16px}}
** {{IconLink|Grasping Vine Icon.webp|Grasping Vine}} {{Icon|Concentration Icon.png|16px}}


=== Level 8 ===
{{Spell action|Dampen Elements}}


==== {{IconLink|Divine Strike Melee Icon.webp|Divine Strike|Divine Strike: Elemental Fury}} ====
{{Level header|7}}
* Deal additional damage in addition to your weapon's weapon damage using one of the following selectable variations:
** '''[[Divine Strike|Divine Strike: Cold]]:''' {{DieIcon|d8|Cold}} '''1d8''' {{DamageType|Cold}}
** '''[[Divine Strike|Divine Strike: Fire]]:''' {{DieIcon|d8|Fire}} '''1d8''' {{DamageType|Fire}}
** '''[[Divine Strike|Divine Strike: Lightning]]:''' {{DieIcon|d8|Lightning}} '''1d8''' {{DamageType|Lightning}}


=== Level 9 ===
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Dominate Beast|c=16}}
:* {{SAI|Grasping Vine|c=16}}


==== Domain Spells ====
{{Level header|8}}
*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{IconLink|Insect Plague Icon.webp|Insect Plague}} {{Icon|Concentration Icon.png|16px}}
** {{IconLink|Wall of Stone.webp|Wall of Stone}} {{Icon|Concentration Icon.png|16px}}


== External Links ==
{{Spell action|Divine Strike: Elemental Fury}}
 
{{Level header|9}}
 
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Insect Plague|c=16}}
:* {{SAI|Wall of Stone|c=16}}
 
== External links ==
* {{FRWiki|Nature domain|long}}
* {{FRWiki|Nature domain|long}}


[[Category:Subclasses]]
{{ClericNavbox}}
{{ClericNavbox}}

Latest revision as of 09:06, 20 February 2025

Nature Domain is one of the Subclasses of Cleric.

The player-selectable deities directly associated with this domain are Eilistraee and Mielikki.

Subclass features[edit | edit source]

This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.

Level 1

Acolyte of Nature Acolyte of Nature
Learn one of the following Druid cantrips: Get one of the following proficiencies:
Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 2

Charm Animals and Plants Charm Animals and Plants ( + )
Channel fey magic to Charm Charm nearby beasts and plants.

Level 3

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 5

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 6

Dampen Elements Dampen Elements ()
When you or an ally gets hit with Acid, Cold, Fire, Lightning, or Thunder damage, you can use your reaction to halve the attack's damage.

Level 7

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 8

Divine Strike: Elemental Fury Divine Strike: Elemental Fury ()
Once per turn deal 1d8Damage TypesCold, 1d8Damage TypesFire or 1d8Damage TypesLightning in addition to your weapon's damage when you make a melee attack. ( Recharge: Per turn.)

Level 9

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

External links[edit | edit source]