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{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{Feature page
| summary = '''Abjure Enemy''' is an {{Class|Oath of Vengeance}} Action. This ability allows them to [[Frightened (Condition)|Frighten]] an enemy.
| type = action
| description = {{Cond|Frightened (Condition)|Frighten}} an enemy. They'll be easier to hit and cannot move. Fiends and undead have {{Disadvantage}} on this [[Saving Throw]]
| summary = '''Abjure Enemy''' is an [[Oath of Vengeance]] Paladin class action. This ability allows them to [[Frightened (Condition)|Frighten]] an enemy.
 
| description = {{Cond|Abjure Enemy: Frightened|Frighten}} an enemy. They'll have {{Disadvantage}} on [[ability checks]] and {{Attack roll}}s , and they cannot move.
On Save: Target is [[#Condition: Adjure Enemy: Slowed|Slowed]] instead.
| extra description = Fiends and undead have {{Disadvantage}} on this [[Saving Throw]]
| image = Abjure Enemy.webp
| cost = action, chaoat
| cost = chaoat:1, action
| save = WIS
| concentration =  
| on save = Target is {{Cond|Abjure Enemy: Slow|Slowed}} instead.
| damage =  
| damage2 =
| recharge =
| duration =
| condition = Abjure Enemy: Frightened
| condition duration = 3
| condition save = WIS
| condition2 = Abjure Enemy: Slowed
| condition2 duration = 3
| range =
| range m = 18
| range m = 18
| range ft = 60
| uid = Target_AbjureEnemy
| aoe =  
| spell flags = IsHarmful
| aoe m =  
| condition 1 = Abjure Enemy: Frightened
| aoe ft =  
| condition 1 duration = 3
| save =  
| condition 1 save = WIS
| higherlevels =  
| condition 1 dc = caster
| condition 2 = Abjure Enemy: Slow
| condition 2 save =
| condition 2 duration = 3
| class learns at level 3 = Oath of Vengeance
| class learns at level 3 = Oath of Vengeance
| granted by feats =
| notes =
}}
}}
{{PaladinNavbox}}
{{PaladinNavbox}}

Latest revision as of 23:40, 4 March 2025

Abjure Enemy.webp
Abjure Enemy is an Oath of Vengeance Paladin class action. This ability allows them to Frighten an enemy.

Description

Frighten Frighten an enemy. They'll have Disadvantage Icon.png Disadvantage on ability checks and Attack rolls , and they cannot move.

Fiends and undead have Disadvantage Icon.png Disadvantage on this Saving Throw

Properties

Cost
Action +  Channel Oath Charge
Details
WIS Save (On Save: Target is Slowed Slowed instead.)
 Range: 18 m / 60  ft

Technical details

UID
Target_AbjureEnemy
Spell flags

Condition: Abjure Enemy: Frightened

Abjure Enemy: Frightened Abjure Enemy: Frightened

Duration: 3 turns

Spell save DC  Wisdom saving throw

Condition: Abjure Enemy: Slow

Abjure Enemy: Slow Abjure Enemy: Slow

Duration: 3 turns

How to learn

Classes: