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{{ | {{Feature page | ||
| summary = '''Abjure Enemy''' is an | | type = action | ||
| description = {{Cond|Frightened | | summary = '''Abjure Enemy''' is an [[Oath of Vengeance]] Paladin class action. This ability allows them to [[Frightened (Condition)|Frighten]] an enemy. | ||
| description = {{Cond|Abjure Enemy: Frightened|Frighten}} an enemy. They'll have {{Disadvantage}} on [[ability checks]] and {{Attack roll}}s , and they cannot move. | |||
| extra description = Fiends and undead have {{Disadvantage}} on this [[Saving Throw]] | |||
| cost = action, chaoat | |||
| cost = chaoat | | save = WIS | ||
| | | on save = Target is {{Cond|Abjure Enemy: Slow|Slowed}} instead. | ||
| | |||
| | |||
| | |||
| range m = 18 | | range m = 18 | ||
| | | uid = Target_AbjureEnemy | ||
| | | spell flags = IsHarmful | ||
| | | condition 1 = Abjure Enemy: Frightened | ||
| | | condition 1 duration = 3 | ||
| save = | | condition 1 save = WIS | ||
| | | condition 1 dc = caster | ||
| condition 2 = Abjure Enemy: Slow | |||
| condition 2 save = | |||
| condition 2 duration = 3 | |||
| class learns at level 3 = Oath of Vengeance | | class learns at level 3 = Oath of Vengeance | ||
}} | }} | ||
{{PaladinNavbox}} | {{PaladinNavbox}} |
Latest revision as of 23:40, 4 March 2025
Abjure Enemy is an Oath of Vengeance Paladin class action. This ability allows them to Frighten an enemy.
Disadvantage on ability checks and
Attack rolls , and they cannot move.
Description
an enemy. They'll have

Fiends and undead have Disadvantage on this Saving Throw
Properties
Condition: Abjure Enemy: Frightened
Duration: 3 turns
Spell save DC Wisdom saving throw
- Cannot move. Frightened entities also have
Disadvantage on Ability Checks and
Attack rolls.
Condition: Abjure Enemy: Slow
Duration: 3 turns
- Movement speed is halved. Taking damage ends this condition.
How to learn
Classes:
- Class level 3: Oath of Vengeance