Ad placeholder

Charm Person: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (Added Magic Initiate: Druid to How to learn section)
(Updated to new page generator template)
 
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
{{SpellPage
| type = spell
| name = Charm Person
| uid = Target_CharmPerson
| image = Charm Person.webp
| level = 1
| level = 1
| school = Enchantment
| school = Enchantment
| classes = Bard, Druid, Sorcerer, Warlock, Wizard, Trickery Domain, Arcane Trickster, Eldritch Knight
| class learns at level 1 = Bard, Druid, Sorcerer, Warlock, Wizard, Trickery Domain
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| races =
| granted by feats = Magic Initiate: Wizard,Magic Initiate: Warlock, Magic Initiate: Sorcerer, Magic Initiate: Druid
| granted by items = Shar's Temptation
| summary = This spell allows spellcasters to temporarily charm a humanoid creature, granting Advantage on Charisma Checks.
| summary = This spell allows spellcasters to temporarily charm a humanoid creature, granting Advantage on Charisma Checks.
| description = Charm a [[List_of_Creature_Types#Humanoids|humanoid]] to prevent it from attacking you. You gain {{Advantage}} on [[Charisma]] [[Checks]] in dialogue.
| description = Charm a [[List_of_Creature_Types#Humanoids|humanoid]] to prevent it from attacking you. You gain {{Advantage}} on [[Charisma]] [[Checks]] in dialogue.
 
| extra description = Enemies have {{Advantage}} on {{SavingThrow}}s against being {{Cond|Charmed}}.
Enemies have {{Advantage}} on {{SavingThrow}}s against being {{Cond|Charmed}}.
| warning = {{Prereq|Condition ends early if you or an ally hurts the target.}}<br>
 
{{Prereq|Condition ends early if you or an ally hurts the target.}}<br>
{{Prereq|In higher difficulty modes, the target might accuse you of enchanting them.}}
{{Prereq|In higher difficulty modes, the target might accuse you of enchanting them.}}
| action type = action
| cost = action, spell1
| attack roll =
| save = WIS
| damage =
| save dc = caster
| damage modifier =
| damage type =
| damage save =  
| damage save effect =
| concentration = Yes
| range = ranged
| range = ranged
| aoe =  
| higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| aoe m =
| aoe ft =
| condition = Charmed
| condition = Charmed
| condition duration = 10
| condition duration = 10
| condition save = Wisdom
| classes = Bard, Druid, Sorcerer, Warlock, Wizard
| area =  
| class learns at level 1 = Bard, Druid, Sorcerer, Warlock, Wizard, Trickery Domain:Domain Spell
| area category =  
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| area shape =  
| granted by feats = Magic Initiate: Bard, Magic Initiate: Druid, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard
| area range m =
| granted by items = Shar's Temptation
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes =
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Charm person|long}}
* {{FRWiki|Charm person|long}}

Latest revision as of 05:41, 5 February 2025

Charm Person.webp
Charm Person is a level 1 enchantment spell. This spell allows spellcasters to temporarily charm a humanoid creature, granting Advantage on Charisma Checks.

Description

Charm a humanoid to prevent it from attacking you. You gain Advantage Icon.png Advantage on Charisma Checks in dialogue.

Enemies have Advantage Icon.png Advantage on Saving throws against being Charmed Charmed.

Condition ends early if you or an ally hurts the target.
In higher difficulty modes, the target might accuse you of enchanting them.

Properties

Cost
Action +  Level 1 Spell Slot
Details
WIS Save (Spell save DC)
 Range: 18 m / 60 ft
UID Target_CharmPerson

At higher levels

Upcast: Affect an additional target for each Spell Slot Level above 1st.

Condition: Charmed

Charmed Charmed

Duration: 10 turns

Spell save DC  Wisdom saving throw

How to learn

External Links[edit | edit source]