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Lump's War Horn: Difference between revisions
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(Corrected and clarified content; verified that the horn cannot be used in Mountain Pass.) |
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| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
| where to find = Given by [[Lump the Enlightened]] after hiring his Ogres in the [[Blighted Village]]. | | where to find = Given by [[Lump the Enlightened]] after hiring his Ogres in the [[Blighted Village]]. | ||
| notes = * Can only be used in Act One areas (including the [[Underdark]], but not the [[Mountain Pass]]). | | notes = * Can only be used in Act One areas (including the [[Underdark]], but ''not'' the [[Mountain Pass]]). | ||
** Upon entering Act 2 (either [[Moonrise Towers]] or the [[Mountain Pass]], the contract will end and you cannot use it even if you go back to Act 1. {{verify}} | ** Upon entering Act 2 (either [[Moonrise Towers]] or the [[Mountain Pass]], the contract will end and you cannot use it even if you go back to Act 1. {{verify}} | ||
* Blowing the horn outside of [[Act One]] prompts the following lines: | * Blowing the horn outside of [[Act One]] prompts the following lines: |
Revision as of 16:35, 25 January 2024
Sound this horn to call Lump's frenzied band of ogres. They will feast on anyone they can get their hands on, but if you've made a deal with them, they will make an effort to spare your party.
A simple horn belonging to Lump the Enlightened. The mouthpiece is crusty with chunks of dried food.
Properties
- Miscellaneous Items
- Rarity: Story Item
- Weight: 2 kg / 4 lb
- Price: 25 gp
Effect
Where to find
Given by Lump the Enlightened after hiring his Ogres in the Blighted Village.
Notes
- Can only be used in Act One areas (including the Underdark, but not the Mountain Pass).
- Upon entering Act 2 (either Moonrise Towers or the Mountain Pass, the contract will end and you cannot use it even if you go back to Act 1. [Needs Verification]
- Blowing the horn outside of Act One prompts the following lines:
- Custom Origin, Minthara, Minsc, Jaheira, and Halsin: "I'm far beyond ogre ears."
- Astarion: "The ogres can't hear me. And I can't smell them. A fair trade, I say."
- Karlach: "They can't hear the horn. We'll have to fight our own battles."
- Lae'zel: "The ogre won't come. I am well out of range."
- Gale: "No ogres. Stands to reason the sound of this primitive tool doesn't carry very far."
- Shadowheart: "No sense in bursting my lungs on this horn. The ogres are too far away to hear it."
- Wyll: "Yoo-hoo! Hellooooooo? Guess he can't hear me."
- Blowing the horn once the ogres are dead prompts the following lines:
- Custom Origin: "It's a nice horn - but useless now"
- Astarion: "Oh well. Worth a toot."
- Gale: "Why bother? The dead can't hear my summons."
- Karlach: "The ogres are dead. It's a mercy I didn't summon their shambling corpses."
- Lae'zel: "Useless. The ogres are dead."
- Minthara, Custom Origin (sometimes): "You can't summon a dead ogre, it turns out."
- Shadowheart: "Doesn't matter how loud the horn's blown - dead ogres can't hear it."
- Wyll: "What was I thinking? I can't summon a dead ogre!"
- Blowing the horn at camp prompts the following lines:
- Custom Origin: "Nothing. It's... not really the time for an ogre rampage, anyhow."
- Astarion: "Perhaps it's better the ogres aren't coming. I'm sure they snore."
- Gale: "No response? Ogres aren't the types to enjoy a quiet night by the fire, I suppose."
- Karlach: "The ogres aren't coming. Good. They'd wreck the camp."
- Lae'zel: "No ogres. Surely for the best."
- Shadowheart: "Hmm. Probably best to not have ogres traipsing through the camp, come to think of it..."
- Wyll: "No ogres. Good thing, too - they'd rip the camp to shreds."
- If you blow the horn without any NPCs around, the ogres will get upset and turn hostile.