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Divine Strike: Thunder: Difference between revisions
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{{WeaponActionPage | {{WeaponActionPage | ||
| summary = '''Divine Strike: Thunder''' is a {{Class|Tempest Domain}} Weapon Action and Reaction that deals extra Thunder damage upon a weapon strike (either melee or ranged). | | summary = '''Divine Strike: Thunder''' is a {{Class|Tempest Domain}} Weapon Action and Reaction that deals extra Thunder damage upon a weapon strike (either melee or ranged). | ||
| description = | | description = Once per turn deal {{DamageText|1d8|Thunder}} in addition to your wewapon's damage when you make a melee attack. | ||
| image = Divine Strike Melee.webp | |||
| controller icon = Divine Strike Melee Icon.webp | |||
| image = Divine Strike | | icon = Divine Strike Unfaded Icon.webp | ||
| controller icon = Divine Strike | |||
| icon = Divine Strike | |||
| cost = action | | cost = action | ||
| damage = weapon | | damage = weapon | ||
| extra damage = 1d8 | | extra damage = 1d8 | ||
| extra damage type = | | extra damage type = Poison | ||
| attack roll = yes | | attack roll = yes | ||
| recharge = Per turn | | recharge = Per turn | ||
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| aoe ft = | | aoe ft = | ||
| save = | | save = | ||
| variants = Divine Strike: Thunder (Melee), Divine Strike: Thunder (Ranged) | |||
| notes = * Can be done as a post-strike reaction (without spending a Reaction) similar to [[Divine Smite]] for both melee and ranged attacks. | | notes = * Can be done as a post-strike reaction (without spending a Reaction) similar to [[Divine Smite]] for both melee and ranged attacks. | ||
* '''Divine Strike: Thunder (Melee)''' and '''Divine Strike: Thunder (Ranged)''' use the corresponding weapon. | * '''Divine Strike: Thunder (Melee)''' and '''Divine Strike: Thunder (Ranged)''' use the corresponding weapon. |
Revision as of 17:58, 25 April 2024
Divine Strike: Thunder is a Weapon Action and Reaction that deals extra Thunder damage upon a weapon strike (either melee or ranged).
Description
Once per turn deal 1d8Thunder in addition to your wewapon's damage when you make a melee attack.
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- + 1d8 (1~8) Poison
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Per turn
Variants
How to learn
(Information not yet added.)
Notes
- Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite for both melee and ranged attacks.
- Divine Strike: Thunder (Melee) and Divine Strike: Thunder (Ranged) use the corresponding weapon.
- Critical Hits will also double the damage die.
- Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.