Divine Strike: Radiant (Melee): Difference between revisions

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(Created page with "{{WeaponActionPage | summary = '''Divine Strike: Radiant (Melee)''' is a {{Class|Life Domain}} Weapon Action and Reaction that deals extra Radiant damage upon a melee weapon strike. | description = Hew into a foe with your weapon as it flames with an exquisite radiance. | image = Divine Strike Radiant Melee.webp | cost = action | damage = weapon | extra damage = 1d8 | extra damage type = Radiant | attack roll = yes | recharge = Per turn | duration = | range = melee | ao...")
 
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| summary = '''Divine Strike: Radiant (Melee)''' is a {{Class|Life Domain}} Weapon Action and Reaction that deals extra Radiant damage upon a melee weapon strike.
| summary = '''Divine Strike: Radiant (Melee)''' is a {{Class|Life Domain}} Weapon Action and Reaction that deals extra Radiant damage upon a melee weapon strike.
| description = Hew into a foe with your weapon as it flames with an exquisite radiance.
| description = Hew into a foe with your weapon as it flames with an exquisite radiance.

Revision as of 00:54, 27 April 2024

Divine Strike Radiant Melee.webp

Divine Strike: Radiant (Melee) is a Life Domain Cleric Weapon Action and Reaction that deals extra Radiant damage upon a melee weapon strike.

Description

Hew into a foe with your weapon as it flames with an exquisite radiance.

Properties

Cost
Action
Damage
Normal weapon damage
+
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage
Details
Attack roll
 Melee: 1.5 m / 5  ft
Recharge: Per turn


How to learn

This action is a variation of:
Divine Strike: Radiant Divine Strike: Radiant

Notes

  • Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite.
  • Critical Hits will also double the damage die.
  • Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.