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Ebber: Difference between revisions
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'''Watchman Ebber''' is one of the Watchman in the [[Upper City]] who are trying to escape from [[Absolute|Absolute Cultists]] to save his own life. | '''Watchman Ebber''' is one of the Watchman in the [[Upper City]] who are trying to escape from [[Absolute|Absolute Cultists]] to save his own life. | ||
== Attacks and abilities == | ==Involvement== | ||
Ebber, [[Gyordi]], [[Fry]], and [[Goodge]] can be convinced to join the fight (Courtyard Battle only), if the party passes a passive {{Ability Check|Insight|20}} followed by a dialogue option with a {{Ability Check|Persuasion|20}}, {{Ability Check|Intimidation|20}}, or {{Ability Check|Deception|20}}. | |||
==Combat== | |||
=== Attacks and abilities === | |||
{{Feature box|Main Hand Attack|item=Greatsword}} | {{Feature box|Main Hand Attack|item=Greatsword}} | ||
{{Upper City}} | {{Upper City}} |
Latest revision as of 02:35, 28 June 2024
Watchman Ebber is one of the Watchman in the Upper City who are trying to escape from Absolute Cultists to save his own life.
Involvement[edit | edit source]
Ebber, Gyordi, Fry, and Goodge can be convinced to join the fight (Courtyard Battle only), if the party passes a passive DC 20 Insight check followed by a dialogue option with a DC 20 Persuasion check, DC 20 Intimidation check, or DC 20 Deception check.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]