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Hyrald: Difference between revisions

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{{PageSeo
| description = Hyrald is a Sharran Fidelian guarding the Cloister of Sombre Embrace in the Lower City.
| image = Hyrald Model.png
}}
{{Infobox creature
{{Infobox creature
| name = Sharran Fidelian Hyrald
| name = Sharran Fidelian Hyrald
| image = Portrait Hyrald.png
| image = <gallery>
Hyrald Model.png|Model
Portrait Hyrald.png|Portrait
</gallery>
| va =  
| va =  
| faction = [[Church of Shar]]
| faction = [[Church of Shar]]

Revision as of 07:49, 2 November 2024

Hyrald is a Sharran Fidelian within the Cloister of Sombre Embrace located at X: -375 Y: -1639.

Combat

Attacks and abilities

Bone Chill.webp
Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.

 Range: 18 m / 60 ft
Generic Darkness.webp
Beckoning Darkness Beckoning Darkness ()
Curse a creature to be haunted by darkness. It takes 2d8Damage TypesNecrotic damage if it enters or starts its turn in a Lightly or Heavily Obscured area.
CHA Save
 Range: 4 m / 13 ft
Darkness.webp
Darkness Darkness ()
Create a cloud of magical darkness that Heavily Obscures Heavily Obscures and inflicts Blind Blind to creatures within. Creatures cannot make ranged attacks into or out of it.
 Range: 18 m / 60 ft
Shadow Step.webp
Shadow Step Shadow Step ()
Teleport from shadow to shadow. Afterwards, you have Advantage Icon.png Advantage on your next melee Attack roll.
 Range: 18 m / 60 ft

Loot

Related literature