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==== Act 1 ====
==== Act 1 ====
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{{SpoilerWarning}}
Guex can first be encountered in the training area of [[The Hollow]] inside the [[Emerald Grove]]. When engaged in conversation, the Player Character can offer him ineffectual advice or pass an [[Athletics]](12DC/STR),[[Insight]](10DC/WIS) or [[Detect Thoughts]](10DC/INT) check and help him train. If successful, the Player Character is rewarded with a [[Battleaxe]].
Guex can first be encountered in the training area of [[The Hollow]] inside the [[Emerald Grove]]. When engaged in conversation, the Player Character can offer him ineffectual advice or pass an [[Athletics]](12DC/STR),[[Insight]](10DC/WIS) or [[Detect Thoughts]](10DC/INT) check and help him train. If successful, the Player Character is rewarded with a [[Battleaxe]] and 10 [[Experience]].


Successfully helping him train is an inspirational event for the [[Soldier]] background called "To Arms!". It grants 1 [[Inspiration]] and 30 [[Experience]].
Successfully helping him train is an inspirational event for the [[Soldier]] background called "To Arms!". It grants 1 [[Inspiration]] and 25 [[Experience]].


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Revision as of 19:45, 30 August 2023

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Guex
File:Guex-face.jpg
Stats
Level 3

STR

16
(+3)

DEX

12
(+1)

CON

15
(+2)

INT

10

WIS

10

CHA

12
(+1)
Bg3 content hr.png
Creature Race Icon.png  Race [[Asmodeus Tiefling|Asmodeus Tiefling]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 26
Creature AC Icon.png  AC 15
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg / 150lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Resistances
Resistant to Non-Magical Fire
Character information
Location The Hollow, Druid Grove
3d model
File:Guex 3Dmodel.png

Guex is a Tiefling NPC in Baldur's Gate 3. He is one of the Tiefling Refugees hiding within The Hollow of Emerald Grove, where he is training to become a better warrior.

Act 1

Guex can first be encountered in the training area of The Hollow inside the Emerald Grove. When engaged in conversation, the Player Character can offer him ineffectual advice or pass an Athletics(12DC/STR),Insight(10DC/WIS) or Detect Thoughts(10DC/INT) check and help him train. If successful, the Player Character is rewarded with a Battleaxe and 10 Experience.

Successfully helping him train is an inspirational event for the Soldier background called "To Arms!". It grants 1 Inspiration and 25 Experience.

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