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Apostle of Myrkul: Difference between revisions

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'''Reaper's Scythe:''' The Apostle swings its weapon in a large arc that knocks targets back 10 ft./3 m. Deals 9~40 (2d12+4 Slashing, 3d4 Necrotic) Damage.  
'''Reaper's Scythe:''' The Apostle swings its weapon in a large arc that knocks targets back 10 ft./3 m. Deals 9~40 (2d12+4 Slashing, 3d4 Necrotic) Damage.  
Gaze of the Dead: Cast your empty eyes towards a creature Frighten it for 2 turns. Deals 4-32 Necrotic Damage. CON save. Bonus action.


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Revision as of 16:51, 13 September 2023

Visage of the Dead God
Apostle of Myrkul
Apostle of Myrkul.png
Stats
Level 11

STR

20
(+5)

DEX

12
(+1)

CON

22
(+6)

INT

13
(+1)

WIS

17
(+3)

CHA

19
(+4)
Bg3 content hr.png
Creature Race Icon.png  Race Undead
Creature Type Icon.png  Type Undead
HP Icon.png  HP 225
Creature AC Icon.png  AC 19
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 400lb
Initiative Icon.png  Initiative +1
Passive features
Resistances
Resistant to all NecroticResistant to all ColdResistant to all Poison

The Apostle of Myrkul is a powerful enemy that serves as the final boss of Act Two. The Dream Visitor refers to him as the Avatar of Myrkul himself, the god of death, that rises after the death of Ketheric Thorm.

Combat

Abilities and Attacks

Scythe of Myrkul (Main Weapon): Deal 6~28 (2d12+4) Slashing Damage. Grants Reaper's Scythe ability.

Consume the Faithful: The Apostle of Myrkul consumes a Necromite's soul to gain the ability to cast Finger of Death Finger of Death.

Call of the Damned: Force all creatures within 167 ft. / 50 m. to roll a Constitution Saving Throw. Those who fail take 7~28 Necrotic Damage, and be pulled towards the Apostle.

Cold Embrace: Lash out with bone-cold hands. Deal 10~44 (2d8+4 Slashing, 4d6 Cold) Damage.

Reaper's Scythe: The Apostle swings its weapon in a large arc that knocks targets back 10 ft./3 m. Deals 9~40 (2d12+4 Slashing, 3d4 Necrotic) Damage.

Gaze of the Dead: Cast your empty eyes towards a creature Frighten it for 2 turns. Deals 4-32 Necrotic Damage. CON save. Bonus action.

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