Rush of the Gale Spirits: Difference between revisions
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{{ | {{ActionPage | ||
| description = Summon a strong wind that clears all clouds and pushes creatures back {{Distance|m=5|ft= | | description = Summon a strong wind that clears all clouds and pushes creatures back {{Distance|m=5|ft=17}}, forcing them {{SAI|Off Balance (Condition)|Off Balance}}. | ||
| image = Gust_of_Wind_Icon.png | | image = Gust_of_Wind_Icon.png | ||
| summary = '''{{PAGENAME}}''' is an | | summary = '''{{PAGENAME}}''' is an action that allows the {{class|Monk}} of the subclass {{SmIconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}} to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall. This action is the Monk's equivalent of {{SAI|Gust of Wind}} | ||
| cost = action, ki:2 | | cost = action, ki:2 | ||
| aoe = line | | aoe = line | ||
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| class learns at level 3 = Way of the Four Elements | | class learns at level 3 = Way of the Four Elements | ||
}} | }} | ||
{{MonkNavbox}} |
Revision as of 04:43, 27 September 2023
Rush of the Gale Spirits is an action that allows the Monk of the subclass to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall. This action is the Monk's equivalent of
Description
Summon a strong wind that clears all clouds and pushes creatures back 5 m / 17 ft, forcing them .
Properties
Condition: Off Balance
Duration: 1 turn
- The affected entity has
Disadvantage on Strength and Dexterity
Ability checks, and
Attack rolls against the entity have
Advantage.
- Removed by taking damage or when .
How to learn
Classes:
- Class level 3: Way of the Four Elements Monk