Rush of the Gale Spirits: Difference between revisions

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{{User:Crashaholic/ActionTemplate
{{ActionPage
| description = Summon a strong wind that clears all clouds and pushes creatures back {{Distance|m=5|ft=17ft}}, forcing them [[Off Balance (Condition)|Off Balance]].
| description = Summon a strong wind that clears all clouds and pushes creatures back {{Distance|m=5|ft=17}}, forcing them {{SAI|Off Balance (Condition)|Off Balance}}.
| image = Gust_of_Wind_Icon.png
| image = Gust_of_Wind_Icon.png
| summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{class|Monk}} of the subclass {{SmIconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}} to push creatures back by {{Distance|m=5|ft=17ft}}, forcing them to be [[Off Balance (Condition)|Off Balance]].
| summary = '''{{PAGENAME}}''' is an action that allows the {{class|Monk}} of the subclass {{SmIconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}} to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall. This action is the Monk's equivalent of {{SAI|Gust of Wind}}
| cost = action, ki:2
| cost = action, ki:2
| aoe = line  
| aoe = line  
Line 14: Line 14:
| class learns at level 3 = Way of the Four Elements
| class learns at level 3 = Way of the Four Elements
}}
}}
{{MonkNavbox}}

Revision as of 04:43, 27 September 2023

Gust of Wind Icon.png

Rush of the Gale Spirits is an action that allows the Monk of the subclass Way of the Four Elements Way of the Four Elements to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall. This action is the Monk's equivalent of Gust of Wind Gust of Wind

Description

Summon a strong wind that clears all clouds and pushes creatures back 5 m / 17 ft, forcing them Off Balance Off Balance.

Properties

Cost:
Action + 2Ki Points
Details:
AoE: 12 m / 40 ft (Line)
STR Save

Condition: Off Balance

Off Balance Off Balance

Duration: 1 turn

How to learn

Classes: