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Withers

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Revision as of 21:34, 21 November 2023 by Wagnarok (talk | contribs) (→‎Services)

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Withers
Withers-face.png
Stats
Level 1

STR

10

DEX

10

CON

10

INT

10

WIS

18
(+4)

CHA

10
Creature Race Icon.png  Race [[Skeleton|Skeleton]]
Creature Type Icon.png  Type Undead
HP Icon.png  HP 1 (invincible)
Creature AC Icon.png  AC 10
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 50kg / 100lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative -
Passive features
Character information
Location Dank Crypt, Campsite
Faction Church of Jergal
3D Model
Withers Model.png

Withers is a mysterious undead entity that joins the player on their adventures. He offers resurrection services to the party and can allow characters to respec their character builds. He can also become a Camp Follower.

This strange wraith commands many powers: he allows you to resurrect allies, hire help, and change your class. For a price, of course.


Act One

Withers is first encountered in the Dank Crypt - an ancient temple of Jergal. He is resting inside a sarcophagus within the hidden room. Open the Richly Adorned Sarcophagus to free him. He will ask a question and then leave.

Later, Withers will appear at the Campsite and join as a Camp Follower. If the player reaches the courtyard of the goblin camp, or progresses far enough without completing Explore the Ruins and meeting him in the Crypt, this will still happen. If the player then visits the Crypt, they'll still be able to complete the aforementioned quest, but the sarcophagus will be empty.

Act Two

When talking to Withers in Moonrise Towers, the Party can note that he seems to know a lot about the Dead Three.

Act Three

A journal found in the Grand Mausoleum in Baldur's Gate records a meeting between a priest and who they identify as Jergal, the God of Death that preceded the Dead Three. The journal relates that the priest "came face to face with him: Masked in gold, his skin fine and worn as parchment. Jergal, the death-keeper, the End of Everything. I asked what he needed of me. He asked a simple question: 'What is the worth of a single mortal's life?'". This is the same question asked of the player by Withers when roused from his sarcophagus in Act One.

In the after credits scene, Withers is seen talking to a mural of the Dead Three disappointed in their actions and telling them that he overestimated them.

Achievements

A-Outsourcing.jpg

Outsourcing
Recruit a hireling. You can befriend them or use them as cannon-fodder - we won't judge.


Services

  • Withers will resurrect dead Companions for a 200 Gold fee.
  • Withers is able to resurrect Hirelings to your service for a 100 Gold. Speaking through them, Hirelings are recruitable characters that can be added to aid your party - unlike Companions, Hirelings do not have related quests or interactions.
  • Withers can respec a character for a 100 Gold. This allows that character to make all of their character build choices over again, including class or classes, subclasses, spells, ability scores, etc. However, he doesn't allow a character to change their race, appearance, origin, or background.
    • The Magic Mirror can be used to change the appearance of a non-origin character.
    • Withers will not respec a character if they are a Paladin with a broken oath.
  • Withers puts the gold he receives for his services into a pickpocketable inventory, so players may steal back any money paid. Withers will not react to failed pickpocketing, allowing unlimited attempts.

Trivia

  • Withers cannot be damaged.
  • In Early Access he was initially called The Hooded Skeleton even though he had no visible hood. He was later renamed to Talkative Skeleton and then, finally, Withers.
  • If you speak with a hireling, it is revealed Withers is in fact remotely controlling them. In a sense, that makes Withers indirectly a companion as well.
  • It is heavily implied that Withers is either an avatar of Jergal or Jergal himself.
    • He is found in the Temple of Jergal and scribes bear Jergal's insignia.
    • In Withers' official concept art (see gallery below) he is referred to as Jergal
    • In the after credits scene Withers is talking about how he disappointed he is in the Dead Three and how he overestimated them.
    • The question Withers asks the player when released from his sarcophagus, "What is the worth of a single mortal's life?", is the same question recorded as asked of a priest by Jergal in a journal in the Ancient Mousoleum in the Baldur's Gate graveyard.
    • As a Paladin or Cleric you can feel divine energy from Withers. "He has a divine aspect, yes. A reflection of death itself. Eternal and inescapable." If you ask him if he's a god's Chosen he will refuse to answer questions in that regard.
    • When a character dies and is resurrected by Withers, he states that the character's name has been "stricken from the record", and when a new companion first speaks to Withers, he states "Ah, another. Thy name has been recorded." Jergal is also known as "Nakasr, The Final Scribe" who is responsible for keeping record of the ultimate fate of all mortals.
    • As a Cleric of Kelemvor, you will receive unique dialogue when talking to Withers. You will sense something familiar about him when you first meet him. He will say unique lines such as "Thou walk with death, child of Kelemvor. That is enough for an understanding between us" and "No, although Kelemvor chose wise to bless one such as yourself" when replying to your questions

Datamined content

According to datamined notes, Withers is Jergal. The datamined notes say that he is compelled by Helm to assist the players as penance.

  • From the Chapel dialog notes:
After the party has slain a group of undead scholars, the judge of death--Jergal--climbs out of his sarcophagus to greet them. He has been locked inside for years by the god Helm to atone for his part in raising the Dead Three, wicked gods who are now plotting to conquer the realms. Jergal is emotionless and excessively formal, both resigned to his fate and that of others. He is here to assist the party because that is his divine oath, not out of any true desire to act. Players can attempt to goad or attack him, but to minimal effect, as he is functionally immortal. His only goal was to see their faces, so he can find them at camp later to offer further assistance.
  • From the Camp dialog notes:
Jergal, a god of the dead, awaits the player in camp. He is bound by the judgment of another god - Helm - to assist the players as penance for past crimes. He provides resurrection services to the players.


Gallery

External Links