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Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Slayer is a unique form that especially dedicated Bhaalspawn may assume in Baldur's Gate 3.
Slayer | |||||||||||||
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Information | |||||||||||||
Race | Monstrosity | ||||||||||||
Stats | |||||||||||||
Size | Large | ||||||||||||
Type | Monstrosity | ||||||||||||
Armour Class | 16 | ||||||||||||
Hit points | 98; 153 (level 10+) | ||||||||||||
Movement speed | 14 m (45 ft) | ||||||||||||
Weight | 400 kg (800 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Conditions | |||||||||||||
| Affected entity has embraced its savage compulsions, allowing it to assume its Slayer form. | ||||||||||||
Features | |||||||||||||
| You can make an additional attack after attacking with your main-hand weapon. (levels 5-9) | ||||||||||||
| You can make two additional attacks after attacking with your main-hand weapon. (level 10+) |
“ | My Chosen. My Slayer. Violence incarnate. You will become a testament in blood. |
„ |
— Bhaal awarding a dedicated Bhaalspawn for their unwavering favor. |
Violence incarnate
The Slayer form is a powerful ability granted to the most dedicated follower of Bhaal. It usually appears as a form Orin the Red takes during her boss battle, and functions very similarly to Wild Shape or being Polymorphed. The user of the form takes on all the statistics of the Slayer, and all of their actions are replaced by the Slayer's own. With a powerful multiattack, a distance-closing leap, a devastating single attack, as well as an action that can inflict bleeding, the Slayer is an especially powerful form allowing the user to tear through their enemies with ease.
Spoiler warning! This section reveals interactions with The Dark Urge.
If they had already acquired the Slayer form before Act 3, The Dark Urge will be given the option to transform into it during their dialogue with Orin before their duel, in which case she will fight against them in her standard humanoid form. Conversely, access to the Slayer form will be permanently lost if The Dark Urge refuses to become Bhaal's Chosen after defeating Orin.
Attacks and Abilities
Known users of the Slayer form
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
- Gorion's Ward (Baldur's Gate 1 and 2, Optional)
- Jon Irenicus (Baldur's Gate 2: Shadows of Amn, within the Abyss. The only user of the Slayer who is not a Bhaalspawn)
- Orin the Red (dependant)
- The Dark Urge (optional)
Previous appearances
The Slayer Form is a returning ability present in Baldur's Gate 2. It first appeared in Baldur's Gate 2: Shadows of Amn as an ability granted midway through the game.
The Slayer is only one of three avatars of Bhaal: a shapeshifting one called Kazgoroth, a human-sized one named the Slayer, and a giant named the Ravager. While only the Slayer appears within Baldur's Gate 3, the Ravager appears in Baldur's Gate 2: Throne of Bhaal as the protagonist's "taint" due to being a Bhaalspawn, while Kazgoroth is a separate creature, described as either a minion or Avatar of Bhaal in some circumstances.
Gallery
Notes
- Despite functioning like Wild Shape, Slayer form does not inherit the extra attacks from the Druid class's Wild Strike or Improved Wild Strike. Instead, the Slayer form will gain Slayer's Extra Attack or Slayer's Improved Extra Attack at certain levels.
- Similar to Wild Shape, the player cannot speak while in Slayer form, but unlike Wild Shape they will not be able to temporarily shapeshift into their normal form to talk to companions. They are also unable to take certain actions that require the ability to speak, such as activating the Filigreed Feywild Bell.
- Slayer Form inherits War Domain's War Priest feature.
- Slayer Form benefits from the attack roll bonus of Tavern Brawler but not the damage roll bonus.
- Slayer Form can benefit from the racial passives of the player's race (e.g. Dwarves' Dwarven Resilience).
- Slayer Form will not benefit from the additional benefits (Temporary Hit Points, damage reduction, and bonus to Armor Class) granted by the Armour of Moonbasking.
- The Slayer's attacks are not considered 'magical' for the purpose of ignoring resistances. This means a player-controlled Slayer will deal half damage to enemies with non-magical resistance to bludgeoning/piercing/slashing damage (e.g. Wraiths), and no damage to enemies with non-magical immunity to bludgeoning/piercing/slashing damage (e.g. Werewolves).
- Regarding the Slayer as The Dark Urge. This book can be acquired by saving Volo outside the Steel Watch Foundry and meeting him back in your camp. is unlocked by reading the book
External links
- Slayer on the Forgotten Realms Wiki