More actions
Spells and abilities
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- Force an enemy to attack only you, giving it Disadvantage against other targets.
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20d6 (20~120) Fire
Hurl an exploding ball of hellfire that damages all nearby creatures and objects.
Hellfire burns with more fervour than any mortal flame, ignoring Resistance and Immunity to Fire damage.
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Normal weapon damage + 1d6 (1~6) Fire
Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Fire damage and marks the target with .
- Range: Normal weapon range
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Normal weapon damage + 4d6 (4~24) Psychic
Possibly your target. It can't take reactions and is more likely to miss.
Notable loot
Gallery
External links