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Jivin Mizzrym

From bg3.wiki

Jivin Mizzrym is a member of the Dead Eyes, a bandit group in the Lower City of Baldur's Gate during Act Three.
For once, I agree with the luddite. This 'dump' is a perfect hideout.

Involvement edit

Act Three edit

Jivin resides in Old Garlow's Place with the Dead Eyes. If Save MayrinaSave Mayrina is never completed in Act One, the Dead Eyes replace MayrinaMayrina and her Anti-Hag Support Group. The group is immediately hostile to the party.

Combat edit

Attacks and abilities edit

Acid SplashAcid Splash (Action)
Damage: 1~6
1d6AcidAcid

Throw a bubble of acid that damages each creature it hits.

DEX SaveDEX Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Eldritch BlastEldritch Blast (Action)
Damage: 1~10
1d10ForceForce

Conjure a beam of crackling energy. Deals 1d10ForceForce damage to a target.

Range: 18 m / 60 ft Range: 18 m / 60 ft
FearFear (Action + Level 3 Spell Slot)

Hostile targets drop everything and become Fearful Fearful: they have Disadvantage Icon.png Disadvantage on Ability Checks and Attack Rolls.

If the target ends their turn where they can't see you, they can make another Saving throw to shake off their fear.

WIS SaveWIS Save
Range: Self Range: Self
Misty StepMisty Step (Bonus Action + Level 2 Spell Slot)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m / 60 ft Range: 18 m / 60 ft
ShatterShatter (Action + Level 2 Spell Slot)
Damage: 3~24
3d8ThunderThunder

Damages all nearby creatures and objects.

Creatures made of inorganic material such as stone have Disadvantage Icon.png Disadvantage on their Saving throw.

CON SaveCON Save
Range: 18 m / 60 ft Range: 18 m / 60 ft

Allies edit

Loot edit