Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Shadow Curse

From bg3.wiki
For the location see: Shadow-Cursed Lands, for the quest to lift the curse see: Lift the Shadow Curse

The Shadow Curse is a corrupted, necrotic curse that drains the life and light from the Shadow-Cursed Lands.

Involvement edit

Creatures that venture into it without a source of light suffer the effects of the Shadow CurseShadow Curse, and do not last long before dying or becoming Shadow-Cursed UndeadShadow-Cursed Undead.

Party members with the Outlander background earn the inspiration Embracing the EnvironmentEmbracing the Environment for surviving two rounds of damage under the Shadow Curse.

For the curse to be liftedcurse to be lifted and the land to be restored to its natural state, the land's spirit must be made whole once again, and Ketheric's undying grip be removed. This is possible through the knowledge of Art CullaghArt Cullagh, a Flaming Fist who knew one of the spirits, and HalsinHalsin, a druid who had witnessed the original descent of the curse and then spent decades studying it.

Traversing through the Shadow Curse edit

In the less dense areas of the curse, it is possible to travel safely with any form of light, such as  torches or spells like DaylightDaylight. IsobelIsobel at the Last Light Inn can grant Selûne's Blessing which lets characters traverse in the lesser areas without external sources of light. ShadowheartShadowheart is immune to the curse in these areas, regardless of light sources unless she chooses to spare the NightsongNightsong.

In more dense areas, light is snuffed out and it becomes necessary to have a  Moonlantern, or have the Pixie BlessingPixie Blessing. Shadowheart's protection no longer has any effect in those areas.

The Shadow CurseShadow Curse condition can be removed with Remove CurseRemove Curse. However, leaving and re-entering an affected area re-applies the condition.[1]

History edit

Before they became cursed, the Shadow-Cursed Lands were known as a refuge for followers of SelûneSelûne. Moonrise Towers itself, built by the Thorm family architect, was a symbol of devotion to Selûne .[2] Ketheric ThormKetheric Thorm and his family lived there happily for many years, until his daughter died, causing him to turn to SharShar in grief.

Ketheric marshalled an army of Dark Justiciars to bring the world into shadow, but they were defeated by the allied Harpers and Emerald Grove druids, and the orthon YurgirYurgir, who had been pacted by the Thorm mason.[3]

As his last stand, Ketheric released his lady Shar's power upon the land in the form of the Shadow Curse. The curse split the land's spirit in two, trapping half of them in the Shadowfell, the other half remaining in the cursed land. The land itself became twisted and necrotic, causing harm to any who ventured into it, and a cursed form of undeath to those who remained too long in the deepest reaches.

The two halves of the land spirit were OliverOliver, who remained within the cursed land at the House in Deep Shadows, and ThanielThaniel, who had been trapped in the Shadowfell. A Flaming Fist by the name of Art CullaghArt Cullagh had been sent to investigate the growing Sharran enclave in the area that had occurred prior to the curse,[4] also became trapped. There, he met Thaniel, and the two looked after one another.

In more recent times, the necromancer BalthazarBalthazar discovered a way to traverse within more dense areas of the curse by using Pixie dust. He created  Moonlanterns, which were then installed around Moonrise Towers in order for the Cult of the Absolute to be stationed there.

See also edit

Related literature edit

Notes and references edit

  1. Video evidence using Patch #8 with no mods: https://youtu.be/TZFVH5-2Hxw?t=75 (1:10 to 1:30)
  2. "My proudest work reached for the stars and sought to dry Selûne's tears." - Infernal MasonInfernal Mason
  3. "I sought out the devil Raphael... He promised to destroy my master's army..." - Infernal MasonInfernal Mason
  4.  Flaming Fist Writ of Command