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Beastmaster Zurk is a goblin stationed at the Worg Pens in the Goblin Camp during Act One. He is responsible for taking care of the WorgsWorgs.

Involvement edit

Act One edit

Beastmaster Zurk can be found off to the side of the worg pens next to a table cutting up elf meat to feed the captive Worgs.

If the talking party member has War PaintWar Paint on their face, Zurk laughs and comments that they smell like KlawKlaw.

Combat edit

Attacks and abilities edit

Disarming Attack (Melee)Disarming Attack (Melee) (Action + Superiority Die)   –  Handaxe
Damage: 3~8 + modifiers

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

STR SaveSTR Save
LacerateLacerate (Action)   –  Handaxe
Damage: 3~8
1d6 + 2SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Handaxe
Damage: 3~8
1d6 + 2SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Shooting Spider CompanionShooting Spider Companion (Action)
Gain a beast companion that accompanies you on your adventures and fights alongside you.
Range: 18 m / 60 ft Range: 18 m / 60 ft
Recharge: Per combat Recharge: Per combat
Throw StoneThrow Stone (Action)
Damage: 3~6
1d4 + 2BludgeoningBludgeoning

Throws a sharp stone at a foe.

Range: 9 m / 30 ft Range: 9 m / 30 ft

Loot edit

External links edit