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Zurk

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Beastmaster Zurk is a goblin stationed at the Worg Pens in the Goblin Camp during Act One. He is responsible for taking care of the Worg Worgs.

Involvement[edit | edit source]

Act One[edit | edit source]

Beastmaster Zurk can be found off to the side of the worg pens next to a table cutting up elf meat to feed the captive Worgs.

If the talking party member has War Paint War Paint on their face, Zurk laughs and comments that they smell like Klaw Klaw.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) (Action + Superiority Die)   –  Handaxe
Damage: 3~8 + modifiers

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

Lacerate.webp
Lacerate Lacerate (Action)   –  Handaxe
Damage: 3~8
1d6 + 2SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack (Action)   –  Handaxe
Damage: 3~8
1d6 + 2SlashingSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Summon Companion.webp
Shooting Spider Companion Shooting Spider Companion (Action)
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat
Generic Damage.webp
Throw Stone Throw Stone (Action)
Damage: 3~6

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Loot[edit | edit source]

External links[edit | edit source]