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Hyrald

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Revision as of 00:25, 6 July 2024 by NtCarlson (talk | contribs) (Created page with "{{Infobox creature | name = Hyrald | title = Sharran Fidelian | image = Portrait Hyrald.png | va = | faction = Church of Shar | race = Human | type = Humanoid | class = Wizard | level = 7 | hp = 74 | ac = 10 | prof bonus = +3 | movement m = 9 | weight kg = 75 | size = Medium | str = 12 | dex = 10 | con = 10 | int = 18 | wis = 12 | cha = 10 | resistances = | passives = Opportunity Attack, Shadow Ambush, Born into Darkness | con save extra = +1 | int save pro...")
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Hyrald is a Sharran Fidelian within the Cloister of Sombre Embrace located at X: -375 Y: -1639.

Combat

Attacks and abilities

Bone Chill.webp
Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.

 Range: 18 m / 60 ft
Generic Darkness.webp
Beckoning Darkness Beckoning Darkness ()
Curse a creature to be haunted by darkness. It takes 2d8Damage TypesNecrotic damage if it enters or starts its turn in a Lightly or Heavily Obscured area.
CHA Save
 Range: 4 m / 13 ft
Darkness.webp
Darkness Darkness ()
Create a cloud of magical darkness that Heavily Obscures Heavily Obscures and inflicts Blind Blind to creatures within. Creatures cannot make ranged attacks into or out of it.
 Range: 18 m / 60 ft
Shadow Step.webp
Shadow Step Shadow Step ()
Teleport from shadow to shadow. Afterwards, you have Advantage Icon.png Advantage on your next melee Attack roll.
 Range: 18 m / 60 ft

Loot

Related literature