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Gremishka
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Gremishka are a type of Monstrosity creature in Baldur's Gate 3. These somewhat resembled a feline with the skin of a rodent and ears resembling those of a bat, along with a mouth razor-sharp teeth.
About Gremishkas
Gremishka | |||||||
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Stats | |||||||
Level 1 | |||||||
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Race | Gremishka | ||||||
Type | Monstrosity | ||||||
HP | 16 | ||||||
AC | 13 | ||||||
Movement Speed | 9m/ 30ft | ||||||
Size | TIny | ||||||
Weight | 5kg/ 12lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +3 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Rosymorn Monastery | ||||||
The vicious product of spell gone wrong, these cat-like creatures delight in tormenting magic-users, relishing in the unstable effect magic has on them.
Attacks
Bite:
Bite a target.
Attack roll: +5
1d4 + 3 (4~7) Piercing
1d6 (1~6) Force
Unique Traits
Gremishkas permanently have Magic Allergy condition on them. Whenever a spell or Cantrip is cast close to them, they will gain the Unstable condition. At the start of its next turn, it will it will trigger a random effect, similar to Wild Magic, though using a unique list of possible effects unique to Gremishkas.
- Ice Bloom: Creates a Ice Surface Range: 3 m / 10 ft radius. Gains Armour of Agathys as if cast at level three.
- Chaotic Offence: Gains 3 Mirror Image, Enlarged and Hastened for Duration: 3 turns.
- Panther Polymorph: Polymorph into a Panther.
- Force Explosion: Creates an Range: 3 m / 10 ft explosion that deals 3d6 (3~18) Forcewith a DC 10 Constitution saving throw or become Dazed.
- Gremishka Spawn: Bursts into pieces with two new gremishkas born from the remains.