Abjure Enemy: Difference between revisions

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{{ActionPage
{{ActionPage
| summary = '''Abjure Enemy''' is an {{Class|Oath of Vengeance}} Action. This ability allows them to [[Frightened (Condition)|Frighten]] an enemy.
| summary = '''Abjure Enemy''' is an {{Class|Oath of Vengeance}} Action. This ability allows them to [[Frightened (Condition)|Frighten]] an enemy.
| description = {{Cond|Abjure Enemy: Frightened|Frighten}} an enemy. They'll be easier to hit and cannot move. Fiends and undead have {{Disadvantage}} on this [[Saving Throw]]
| description = {{Cond|Abjure Enemy: Frightened|Frighten}} an enemy. They'll be easier to hit and cannot move.
| extra description = Fiends and undead have {{Disadvantage}} on this [[Saving Throw]]
| image = Abjure Enemy.webp
| image = Abjure Enemy.webp
| cost = action, chaoat
| cost = action, chaoat

Revision as of 21:09, 27 April 2024

Abjure Enemy.webp

Abjure Enemy is an Oath of Vengeance Paladin Action. This ability allows them to Frighten an enemy.

Description

Frighten Frighten an enemy. They'll be easier to hit and cannot move.

Fiends and undead have Disadvantage Icon.png Disadvantage on this Saving Throw

Properties

Cost:
Action + Channel Oath Charge
Details:
 Range: 18 m / 60 ft
WIS Save (On Save: Target is Slowed instead.)

Condition: Abjure Enemy: Frightened

Abjure Enemy: Frightened Abjure Enemy: Frightened

Duration: 3 turns

Wisdom saving throw

Condition: Abjure Enemy: Slowed

[[ Abjure Enemy: Slowed

(Condition)| Abjure Enemy: Slowed

]]

How to learn

Classes: