Arcane Tower: Difference between revisions

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(it is possible to activate the the door without needing the mage hand or flying or the guiding light, you can just about fire an arrow trough the staircase.)
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|{{Icon|link=Arcane_Tower_(Map)#(Basement)-0|Map Tutorial Map Icon.png|20}} Basement (Secret Room)
|{{Icon|link=Arcane_Tower_(Map)#(Basement)-0|Map Tutorial Map Icon.png|20}} Basement (Secret Room)
|Can reach through elevator with the {{SmallIcon|Guiding Light Icon.png}} [[Guiding Light]] ring equipped, or by '''flying''' through a gap from the 1st level, or by using [Mage Hand] to activate a lever under the staircase.   
|Can reach through elevator with the {{SmallIcon|Guiding Light Icon.png}} [[Guiding Light]] ring equipped, or by '''flying''' through a gap from the 1st level, or by using [Mage Hand] to activate a lever under the staircase, or by using a bow to activate the lever under the staircase through the staircase.   
|Contains treasures - including the {{SmallIcon|Staff of Arcane Blessing Icon.png}}[[Staff of Arcane Blessing]], {{SmallIcon|The Sparkswall Icon.png}}[[the Sparkswall]], and another set of the quest items ([[Tongue of Madness]], [[Timmask Spores]]).
|Contains treasures - including the {{SmallIcon|Staff of Arcane Blessing Icon.png}}[[Staff of Arcane Blessing]], {{SmallIcon|The Sparkswall Icon.png}}[[the Sparkswall]], and another set of the quest items ([[Tongue of Madness]], [[Timmask Spores]]).
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Revision as of 17:54, 12 November 2023

Template:Up to date

The Arcane Tower overlooking the Ebonlake.
For a more detailed walkthrough of the area, see quest: Help Omeluum Investigate the Parasite.

The Arcane Tower is a location in Act One. It is located in the Underdark, overlooking the Ebonlake. It used to belong to Lenore.

Underdark
Decrepit Village
Arcane Tower Selûnite Outpost

Locations

Arcane Tower

Approaching the Arcane Tower is made difficult by the Arcane Cannons protecting it.

The area is divided roughly into the entry area, each floor of the tower, and the garden outside the bottom floor. Upon initial approach, the doors are shut and the central elevator is disabled, and floors must be accessed through other means including spells such as fly, jumping through broken windows, from balconies, and onto mushrooms.

Once the generator is powered, the arcane cannons power down, the arcane braziers become lit, and the elevator can be used to ascend and descend between the floors.


Arcane Tower Layout
Level How to Access Notable Elements
Arcane_Tower_(Map)#(4th_Floor)-0 4th Floor (Roof) Can be reached by the elevator and/or flight. This level contains Bernard, and the Guiding Light ring which is one method to visit the basement.
Arcane_Tower_(Map)#(3rd_Floor)-0 3rd Floor (Main Entrance) Can be reached by the elevator and/or flight. Contains key elements that allows the player to converse with Bernard and other constructs peacefully.
Arcane_Tower_(Map)#(2nd_Floor)-0 2nd Floor (Main Entrance) Can be accessed by the Main Door. Or flight and elevator if approaching from another level. Contains the Chest of Mundane ( Mystra's Grace + two Scrolls) and 2x Arcane Cannons.
Arcane_Tower_(Map)#(1st_Floor)-0 1st Floor (Greenhouse) Can be reached by the elevator, flight, or by jumping or teleporting on the mushrooms on the tower exterior. Contains the quest related items (Tongue of Madness, Timmask Spores). If the player does not wish to explore the rest of the tower, they only have to visit this one floor.
Arcane_Tower_(Map)#(Ground_Floor)-0 Ground floor (Generator) The exterior Garden can be access by flight, jumping or teleporting on outside the tower. The locked 1st floor itself can be accessed by the Back Door or a Hole on the wall. Contains the generator that allows you to restore power to the tower. The elevator itself is located on a mezzanine, with the rest of the basement beneath it.
Arcane_Tower_(Map)#(Basement)-0 Basement (Secret Room) Can reach through elevator with the Guiding Light ring equipped, or by flying through a gap from the 1st level, or by using [Mage Hand] to activate a lever under the staircase, or by using a bow to activate the lever under the staircase through the staircase. Contains treasures - including the Staff of Arcane Blessing, the Sparkswall, and another set of the quest items (Tongue of Madness, Timmask Spores).
View from the South

Torchstalk Gulch

To the east of the tower, this unnamed area of the Underdark has deep red mushroom clusters and spots of Torchstalk that cast floating embers into the air. The corpse of an unfortunate Drow can be found, having been killed by an unexpected fall.

The party can climb mushrooms along the wall to reach an upper level. Some of these mushrooms will be illusions that will de-materialise when stepped on or discovered with a DC 10 Investigation check. There are also two mushroom circles, on the upper level and below. These connect to each other, until the circle in the Overgrown Tunnel is used.

On the upper level is an illusory wall which leads to another mushroom circle, connected to the circle outside the Riverside Teahouse.

Festering Cove

Main article: The Festering Cove

The Festering Cove is a partially hidden location on a separate Underdark map, containing the Kuo-toa worshipping their god, BOOOAL. It can be reached by climbing down the cragged rock in Torchstalk Gulch X: 80 Y: -241.

Notable characters

Creatures

Related quests

Notable loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Chest of the Mundane

The Chest of the Mundane appears to contain worthless mundane items. If they are removed, or are in proximity to a Sussur Bloom, the enchantment fails, and instead the items can be seen to be Mystra's Grace and some randomized loot, including two scrolls.

Notes and trivia

External links