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Scrolls
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Scrolls are magical Consumables that allow characters to cast spells without expending spell slots or having a spellcasting class. Scrolls can be very useful in situations when you do not have any remaining spell slots, when you need to cast a spell you do not have prepared, or when you do not have the required spellcaster in the party.
How scrolls work[edit | edit source]
Scrolls in Baldur's Gate 3 follow different rules from the 5th Edition Dungeons & Dragons ruleset. Here are some key points of how scrolls work in BG3:
- Any class can cast any spell contained on a particular scroll, even if the spell's level is higher than the character's highest-level spell slots, or that character lacks a spellcasting class.
- However, conditions that prevent spellcasting, like Rage and Wild Shape, still apply to scrolls.
- The Attack roll and Difficulty Class of the Saving throw from scrolls always benefit from the character's current Proficiency Bonus as well as the Spellcasting Ability Modifier of its class, even if the class cannot normally cast spells. In case of multiclassing, the spellcasting ability is determined by the spellcasting class the character most recently took a first level in.
- Spell Scribing: A Wizard who finds a scroll with a spell they do not know may permanently copy (scribe) that spell to their spellbook at the cost of 50 gp per level of the spell; this also consumes the scroll.
- Cost is reduced to 25 gp per spell level for spells belonging to the same school as the Wizard's subclass (see Wizard for subclass options).
- In the event of a class change where the character is no longer a wizard but becomes one again later, spells learned from scrolls will still be memorized. At least one wizard level is required to access them.
- Scrolls can not be created (scribed from a wizards spellbook).
- If you try to scribe a wizard spell scroll whose level is too high, the text will say your wizard level is not high enough. This is not necessarily true. Instead, in order to scribe a higher-level scroll, the combined caster levels of that character's spellcasting classes must be high enough to cast that spell, yet a character only needs one level of wizard to scribe any wizard spell contained on a scroll. For example, a character with wizard 1/bard 2 has 2nd-level spell slots, and thus can scribe the 2nd-level wizard spell Detect Thoughts (although in this case they would not be able to learn 2nd level spells from either class during the level-up process).
- When considering combined caster levels and wizard spells to scribe from scrolls, it may be helpful to bear in mind which spellcasting classes are full-level, half-level and quarter-level casters.
- The peculiar ability of multiclassed spellcasters with a single wizard level having access to most wizard spells via scribing from scrolls (with all the patches that have been applied since its discovery) is likely another example of rule zero being used by Larian in the game.
- Scrolls used to cast spells which offer different variants of the spell, such as selecting an element for Chromatic Orb, cannot be used directly out of the character's inventory and must first be put on the character hotbar.
- Scrolls will not be consumed if blocked by Counterspell.
- The level requirements for buying scrolls are as follows:
- Character level 1 : level 1 and 2 spells (also Speak with Dead which is a level 3 spell). Helsik can also sell some level 3 and 4 spells to level 1 characters. Yet unlike Helsik (whose scrolls can vary) level 1 and 2 characters can always buy , , and from Boney.
- Character level 3 : level 3 spells
- Character level 5 : level 4 spells
- Character level 7 : level 5 spells
- Character level 9 : level 6 spells
- A Sorceror may apply Metamagic to scrolls, with small behavioral differences compared to applying Metamagic to spells:
- Scrolls of spells with sub-spells (Such as Chromatic Orb) will erroneously report their Sorcery Point cost to be a multiple of the number of sub-spells. For example, applying Twinned Spell to a scroll of Chromatic Orb will report that it requires 7 Sorcery Points instead of 1. Opening the sub-spell menu first before applying Metamagic will allow it to be used.
- Scrolls inside containers cannot have Metamagic applied to them; they must be in the main inventory of the caster.
List of scrolls[edit | edit source]
Utility Scrolls[edit | edit source]
The following are classified as "utility scrolls" by the game.
Rare utility scrolls[edit | edit source]
The following are classified as "rare utility scrolls" by the game.
Peculiar scrolls[edit | edit source]
The following scrolls offer spells which may only be obtained by scrolls on this list.
Cantrips[edit | edit source]
Level 1 spells[edit | edit source]
- Scroll of Animal Friendship
- Scroll of Burning Hands
- Scroll of Charm Person
- Scroll of Chromatic Orb
- Scroll of Colour Spray
- Scroll of Disguise Self
- Scroll of Expeditious Retreat
- Scroll of False Life
- Scroll of Feather Fall
- Scroll of Fog Cloud
- Scroll of Goodberry
- Scroll of Grease
- Scroll of Ice Knife
- Scroll of Mage Armour
- Scroll of Magic Missile
- Scroll of Protection from Evil and Good
- Scroll of Ray of Sickness
- Scroll of Sleep
- Scroll of Summon Quasit
- Scroll of Tasha's Hideous Laughter
- Scroll of Thunderwave
- Scroll of Witch Bolt
Level 2 spells[edit | edit source]
- Scroll of Aid
- Scroll of Arcane Lock
- Scroll of Blindness
- Scroll of Blur
- Scroll of Cloud of Daggers
- Scroll of Crown of Madness
- Scroll of Darkness
- Scroll of Darkvision
- Scroll of Detect Thoughts
- Scroll of Enlarge
- Scroll of Flame Blade
- Scroll of Flaming Sphere
- Scroll of Gust of Wind
- Scroll of Hold Person
- Scroll of Invisibility
- Scroll of Knock
- Scroll of Magic Weapon
- Scroll of Melf's Acid Arrow
- Scroll of Mirror Image
- Scroll of Misty Step
- Scroll of Ray of Enfeeblement
- Scroll of Scorching Ray
- Scroll of See Invisibility
- Scroll of Shatter
- Scroll of Web
Level 3 spells[edit | edit source]
- Scroll of Animate Dead
- Scroll of Bestow Curse
- Scroll of Blink
- Scroll of Fear
- Scroll of Feign Death
- Scroll of Fireball
- Scroll of Fly
- Scroll of Gaseous Form
- Scroll of Glyph of Warding
- Scroll of Haste
- Scroll of Hypnotic Pattern
- Scroll of Lightning Bolt
- Scroll of Protection from Energy
- Scroll of Remove Curse
- Scroll of Revivify
- Scroll of Sleet Storm
- Scroll of Slow
- Scroll of Speak with Dead
- Scroll of Stinking Cloud
- Scroll of Vampiric Touch
Level 4 spells[edit | edit source]
- Scroll of Banishment
- Scroll of Blight
- Scroll of Confusion
- Scroll of Conjure Minor Elemental
- Scroll of Dimension Door
- Scroll of Evard's Black Tentacles
- Scroll of Fire Shield
- Scroll of Greater Invisibility
- Scroll of Ice Storm
- Scroll of Phantasmal Killer
- Scroll of Polymorph
- Scroll of Stoneskin
- Scroll of Wall of Fire
Level 5 spells[edit | edit source]
Level 6 spells[edit | edit source]
[edit | edit source]
Scrolls that can-not be obtained in the game, but are still able to be spawned using 3rd party tools.
- Scroll of Arcane Eye
- Scroll of Counterspell
- Scroll of Dispel Magic
- Scroll of Find Familiar
- Scroll of Jump
- Scroll of Longstrider
- Scroll of Otiluke's Resilient Sphere
- Scroll of Phantasmal Force
Unobtainable scrolls[edit | edit source]
Scrolls that can-not be obtained in the game and are not able to be spawned using 3rd party tools.
Note - Most of these scrolls existed in the Early Access version of the game. In the release version of the game, most non-wizard spell scrolls were removed due to the ability of wizards to learn spells from scrolls.
- Scroll of Resistance
- Scroll of Armour of Agathys
- Scroll of Bane
- Scroll of Bless
- Scroll of Guiding Bolt
- Scroll of Shield of Faith
- Scroll of Cure Wounds
- Scroll of Healing Word
- Scroll of Moonbeam
- Scroll of Inflict Wounds
- Scroll of Acid Splash
- Scroll of Blade Ward
- Scroll of Prayer of Healing
- Scroll of Barkskin
- Scroll of Protection from Poison
- Scroll of Heat Metal
- Scroll of Lesser Restoration
- Scroll of Silence
- Scroll of Spike Growth