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Scrolls

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Scrolls are magical Consumables that allow characters to cast spells without expending spell slots or having a spellcasting class. Scrolls can be very useful in situations when you do not have any remaining spell slots, when you need to cast a spell you do not have prepared, or when you do not have the required spellcaster in the party.

How scrolls work[edit | edit source]

Scrolls in Baldur's Gate 3 follow different rules from the 5th Edition Dungeons & Dragons ruleset. Here are some key points of how scrolls work in BG3:

  • Any class can cast any spell contained on a particular scroll, even if the spell's level is higher than the character's highest-level spell slots, or that character lacks a spellcasting class.
    • However, conditions that prevent spellcasting, like Rage and Wild Shape, still apply to scrolls.
Wizards can scribe Scrolls, adding spells to their spellbook
  • The Attack roll and Difficulty Class of the Saving throw from scrolls always benefit from the character's current Proficiency Bonus as well as the Spellcasting Ability Modifier of its class, even if the class cannot normally cast spells. In case of multiclassing, the spellcasting ability is determined by the spellcasting class the character most recently took a first level in.
  • Spell Scribing: A Wizard who finds a scroll with a spell they do not know may permanently copy (scribe) that spell to their spellbook at the cost of Gold Pile Single Item Image.png 50 gp per level of the spell; this also consumes the scroll.
    • Cost is reduced to Gold Pile Single Item Image.png 25 gp per spell level for spells belonging to the same school as the Wizard's subclass (see Wizard for subclass options).
    • In the event of a class change where the character is no longer a wizard but becomes one again later, spells learned from scrolls will still be memorized. At least one wizard level is required to access them.
    • Scrolls can not be created (scribed from a wizards spellbook).
    • If you try to scribe a wizard spell scroll whose level is too high, the text will say your wizard level is not high enough. This is not necessarily true. Instead, in order to scribe a higher-level scroll, the combined caster levels of that character's spellcasting classes must be high enough to cast that spell, yet a character only needs one level of wizard to scribe any wizard spell contained on a scroll. For example, a character with wizard 1/bard 2 has 2nd-level spell slots, and thus can scribe the 2nd-level wizard spell Detect Thoughts (although in this case they would not be able to learn 2nd level spells from either class during the level-up process).
      • When considering combined caster levels and wizard spells to scribe from scrolls, it may be helpful to bear in mind which spellcasting classes are full-level, half-level and quarter-level casters.
      • The peculiar ability of multiclassed spellcasters with a single wizard level having access to most wizard spells via scribing from scrolls (with all the patches that have been applied since its discovery) is likely another example of rule zero being used by Larian in the game.
  • Scrolls used to cast spells which offer different variants of the spell, such as selecting an element for Chromatic Orb, cannot be used directly out of the character's inventory and must first be put on the character hotbar.
  • Scrolls will not be consumed if blocked by Counterspell.
  • The level requirements for buying scrolls are as follows:
    • Character level 1 : level 1 and 2 spells (also Speak with Dead which is a level 3 spell). Helsik can also sell some level 3 and 4 spells to level 1 characters. Yet unlike Helsik (whose scrolls can vary) level 1 and 2 characters can always buy Stoneskin Stoneskin, Wall of Stone Wall of Stone, and Flesh to Stone Flesh to Stone from Boney.
    • Character level 3 : level 3 spells
    • Character level 5 : level 4 spells
    • Character level 7 : level 5 spells
    • Character level 9 : level 6 spells
  • A Sorceror may apply Metamagic to scrolls, with small behavioral differences compared to applying Metamagic to spells:
    • Scrolls of spells with sub-spells (Such as Chromatic Orb) will erroneously report their Sorcery Point cost to be a multiple of the number of sub-spells. For example, applying Twinned Spell to a scroll of Chromatic Orb will report that it requires 7 Sorcery Points instead of 1. Opening the sub-spell menu first before applying Metamagic will allow it to be used.
    • Scrolls inside containers cannot have Metamagic applied to them; they must be in the main inventory of the caster.

List of scrolls[edit | edit source]

Utility Scrolls[edit | edit source]

The following are classified as "utility scrolls" by the game.

Rare utility scrolls[edit | edit source]

The following are classified as "rare utility scrolls" by the game.

Peculiar scrolls[edit | edit source]

The following scrolls offer spells which may only be obtained by scrolls on this list.

Cantrips[edit | edit source]

Level 1 spells[edit | edit source]

Level 2 spells[edit | edit source]

Level 3 spells[edit | edit source]

Level 4 spells[edit | edit source]

Level 5 spells[edit | edit source]

Level 6 spells[edit | edit source]

Unavailable scrolls[edit | edit source]

Scrolls that can-not be obtained in the game, but are still able to be spawned using 3rd party tools.

Unobtainable scrolls[edit | edit source]

Scrolls that can-not be obtained in the game and are not able to be spawned using 3rd party tools.

Note - Most of these scrolls existed in the Early Access version of the game. In the release version of the game, most non-wizard spell scrolls were removed due to the ability of wizards to learn spells from scrolls.