Enraged Throw: Difference between revisions

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m (Added a note that the ability is bugged.)
(Cleanup and readability)
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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[File:Enraged Throw Icon.png|frameless|right]]
[[File:Enraged Throw Icon.png|frameless|right]]
[[Category:Class Actions]][[Category:Bonus Actions]]
[[Category:Class Actions]][[Category:Bonus Actions]]
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== Properties ==
== Properties ==
{{InfoBlob|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action}}{{Attack Roll}}
{{InfoBlob|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action}}
* Damage:
* Damage: {{InfoBlob|Normal Weapon Damage}}
**For weapons with the [[thrown]] property: {{InfoBlob|Weapon Damage (Base Damage + STR Modifier) + STR Modifier + Rage Bonus Damage {{DamageText||Physical}}}}
* {{Attack Roll}}
***[[Damage Types|Damage Type]] is inherited from the weapon thrown
** For other and improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown: {{InfoBlob|Base Damage + STR Modifier + Rage Bonus Damage {{DamageText||Bludgeoning}}}}
***Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} base damage
***Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} base damage
***Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} base damage
* {{Range|m=1|ft=3}} (to pick up an item or creature)
* {{Range|m=1|ft=3}} (to pick up an item or creature)
* (Throwing range varies based on the weight of the creature or item being thrown)
** <small>(Throwing range varies based on the weight of the creature or item being thrown)</small>
* This ability appears to be bugged and is giving stacks of Frenzied Strain when it should not.  
* Gain 1 turn of {{SmIconLink|Frenzied Strain Condition Icon.webp|Frenzied Strain (Condition)|Frenzied Strain}}. {{Notes}}
* {{SmallIcon|Prerequisite Icon.png}} Available only when {{SmIconLink|Frenzy Icon.png|Frenzy|Frenzied}}.
 
== Conditions ==
{{Condition|Prone|duration=1}}




{{Condition|Prone|duration=1}}
{{Condition|Frenzied Strain|duration=1}}


== How to Acquire ==
== How to Acquire ==
* Level 3 {{Class|Berserker}}
* Level 3 {{Class|Berserker}}
{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
 
== Notes ==
* '''Anomaly''': This ability adds 1 turn of {{SmIconLink|Frenzied Strain Condition Icon.webp|Frenzied Strain (Condition)|Frenzied Strain}} per use despite the in-game tooltip not indicating this is supposed to occur.
* For weapons with the [[thrown]] property, the [[Strength]] modifier is added twice in the damage calculation. This is likely a game bug.
* For improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown:
**Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} base damage.
**Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} base damage.
**Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} base damage.

Revision as of 19:56, 1 September 2023

Template:Up to date

Enraged Throw Icon.png

Enraged Throw is a Berserker Barbarian Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.

Description

Pick up an item or creature and throw it at a target, dealing additional damage and knocking it Prone Prone.

Your Strength affects the additional damage and how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Available only when Frenzied Frenzied.

Properties

Bonus Action Icon.png Bonus Action

  • Damage: Normal Weapon Damage
  • Attack roll
  •  Range: 1 m / 3 ft (to pick up an item or creature)
    • (Throwing range varies based on the weight of the creature or item being thrown)
  • Gain 1 turn of Frenzied Strain Frenzied Strain. [See Notes]
  • Available only when Frenzied Frenzied.

Conditions

Prone Prone

Duration: 1 turn


Frenzied Strain Frenzied Strain

Duration: 1 turn

  • Using Frenzied Strike Frenzied Strike adds a stack of Frenzied Strain. The barbarian takes a -1 penalty on Attack Rolls for every stack.
  • All stacks are removed when Frenzy Frenzy ends.

How to Acquire

Notes

  • Anomaly: This ability adds 1 turn of Frenzied Strain Frenzied Strain per use despite the in-game tooltip not indicating this is supposed to occur.
  • For weapons with the thrown property, the Strength modifier is added twice in the damage calculation. This is likely a game bug.
  • For improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown:
    • Light objects (less than 10kg) deal 1Damage TypesBludgeoning base damage.
    • Medium objects (10kg~50kg) deal 1d4Damage TypesBludgeoning base damage.
    • Heavy objects (greater than 50kg) deal 2d4Damage TypesBludgeoning base damage.