Fear: Difference between revisions
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{{SpellPage | |||
| name = Fear | |||
| image = Fear.webp | |||
| level = 3 | |||
| school = Illusion | |||
| ritual = | |||
| classes = Bard, Sorcerer, Warlock, Wizard | |||
| class learns at level 5 = Bard, Sorcerer, Warlock, Wizard, Trickery Domain:Domain Spell | |||
| class learns at level 9 = Gloom Stalker | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| granted by items = Servitor of the Black Hand Gloves:Long Rest | |||
| summary = This spell allows spellcasters to terrify targets by projecting phantasmal images. | |||
| description = Project an image so frightening it makes targets drop everything and become {{Cond|Fearful}}. They will be easier to hit and cannot move. If the target ends their turn where they can't see you, they can make another {{SavingThrow}} to shake off their fear. | |||
Affected targets become Fearful for 2 turns and Disarmed for 1 turn. | |||
| cost = action, spell3 | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
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| damage per = | |||
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| concentration = yes | |||
| save = WIS | |||
| range = self | |||
| range m = | |||
| range ft = | |||
| aoe = cone | |||
| aoe m = 9 | |||
| aoe ft = 30 | |||
| condition = Fearful | |||
| condition duration = 2 | |||
| condition save = Wisdom | |||
| condition2 = Weapon Dropped! | |||
| condition2 duration = 1 | |||
| condition2 save = Wisdom | |||
| area = | |||
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| area range m = | |||
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| area turn end damage = | |||
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| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| notes = * This spell does not target allies who are included in the area of effect. | |||
| video = | |||
}} | |||
== External Links == | |||
* {{FRWiki|Fear|long}} | |||
* | |||
| | |||
Revision as of 16:34, 9 March 2024
Fear is a level 3 illusion spell. This spell allows spellcasters to terrify targets by projecting phantasmal images.
Description
Project an image so frightening it makes targets drop everything and become Fearful. They will be easier to hit and cannot move. If the target ends their turn where they can't see you, they can make another Saving throw to shake off their fear.
Affected targets become Fearful for 2 turns and Disarmed for 1 turn.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- WIS Save
- Range: Self
- AoE: 9 m / 30 ft (Cone)
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Fearful
Fearful
Duration: 2 turns
- Has Disadvantage on Ability Checks and Attack rolls.
- It must run from the source of its fear and cannot take any additional actions.
- Targets can make a Saving throw to shake off this effect if they end their turn out of sight from their source of fear.
Condition: Weapon Dropped!
Weapon Dropped!
Duration: 1 turn
- An enemy has made you drop your weapon to the ground.
How to learn
Classes:
- Class Level 9: Gloom Stalker Ranger
Granted by the following items:
- Servitor of the Black Hand Gloves ( Recharge: Long rest)
Notes
- This spell does not target allies who are included in the area of effect.
External Links
- Fear on the Forgotten Realms Wiki