Fog Cloud: Difference between revisions

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(Undo revision 91556 by MonkSeal (talk) - Fog doesn't apply Blinded directly to a target. Rather, it creates an area effect that applies Blinded. This page already documented that properly, making this edit both extraneous and inaccurate.)
Tag: Undo
(Specified the upcasting effect.)
Tag: Reverted
Line 29: Line 29:
| area condition = Blinded  
| area condition = Blinded  
| area condition 2 = Heavily Obscured
| area condition 2 = Heavily Obscured
| higher levels = [[Spells#Upcasting|Upcast]]: Affects a larger area when cast with [[Spells#Spell Slots|Spell Slots]] of higher [[Spells#Spell_Slot_Levels|Level]].
| higher levels = [[Spells#Upcasting|Upcast]]: When this spell is cast at 2nd level or higher, its area of effect increases by {{C|2m / 5ft}} for each [[Spells#Spell slots|spell slot level]] above 1st.
| granted by items = Hammergrim Mist Amulet
| granted by items = Hammergrim Mist Amulet
| notes = * {{Class|Draconic Bloodline}} of Bronze (Lightning) Ancestry learns this spell automatically.
| notes = * {{Class|Draconic Bloodline}} of Bronze (Lightning) Ancestry learns this spell automatically.

Revision as of 13:53, 27 October 2023

Template:Up to date

Fog Cloud.webp

Fog Cloud is a level 1 conjuration spell. It allows spellcasters to summon a sphere of fog on an area in range and heavily obscure the area. Creatures within the area are Blinded.

Description

Create a cloud of dense fog to Heavily Obscured Heavily Obscure and Blinded Blind creatures within.

Properties

Details
 Range: 18 m / 60 ft
AoE: 5 m / 15 ft (Radius)
Creates Area: Fog
Concentration Concentration

At higher levels

Upcast: When this spell is cast at 2nd level or higher, its area of effect increases by 2m / 5ft for each spell slot level above 1st.

Area: Fog

The spell creates a cloud with the following properties.

  • AoE: 5 m / 15 ft (Radius)
  • Duration: 10 turns

Creatures within the area are affected by the following conditions:

Blinded Blinded

Heavily Obscured Heavily Obscured
  • Hiding in a Heavily Obscured area. Will go undetected unless they get too close to another creature.

How to learn

Classes:

Feats:

Granted by the following items:

Notes

Visuals

External Links