Invisibility: Difference between revisions

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{{ up to date | 2023-08-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Invisibility
| name = Invisibility
Line 8: Line 10:
| class learns at level 7 = Arcane Trickster, Eldritch Knight
| class learns at level 7 = Arcane Trickster, Eldritch Knight
| summary = It's also granted to [[Circle of the Land]] [[Druid]]s of the Grassland Land. This spell allows spellcasters to turn themselves and other creatures [[Invisible (Condition)|Invisible]] to the naked eyes.
| summary = It's also granted to [[Circle of the Land]] [[Druid]]s of the Grassland Land. This spell allows spellcasters to turn themselves and other creatures [[Invisible (Condition)|Invisible]] to the naked eyes.
| description = Touch a creature to turn it [[Invisible (Condition)|Invisible]]. The spell ends early if the creature attacks or casts a spell.
| description = Touch a creature to turn it [[Invisible (Condition)|Invisible]]. Attacks against it have {{Disadvantage}}. It attacks with {{Advantage}}.
 
Invisibility breaks when you fail [[Stealth]] [[Ability Check|Checks]] on attacking, casting spells, or interacting with items.
 
The spell ends early if the creature attacks or casts a spell.
| action type = action
| action type = action
| concentration = yes
| concentration = yes
| range = melee
| range = melee
| condition = Invisible
| condition = Invisible
| condition duration = Until Long Rest
| condition duration = 10
| higher levels =
| higher levels =
| notes =
| notes =

Revision as of 09:47, 16 August 2023

Template:Up to date

Invisibility Icon.png

Invisibility is a level 2 illusion spell. It's also granted to Circle of the Land Druids of the Grassland Land. This spell allows spellcasters to turn themselves and other creatures Invisible to the naked eyes.

Description

Touch a creature to turn it Invisible. Attacks against it have Disadvantage Icon.png Disadvantage. It attacks with Advantage Icon.png Advantage.

Invisibility breaks when you fail Stealth Checks on attacking, casting spells, or interacting with items.

The spell ends early if the creature attacks or casts a spell.

Properties

Details
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Invisible

Invisible Invisible

Duration: 10 turns

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.

How to learn

Classes:

Notes

Visuals