Invisibility: Difference between revisions

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| classes = Bard, Sorcerer, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| classes = Bard, Sorcerer, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| class learns at level 3 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 3 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 7 = Arcane Trickster, Eldritch Knight
| class learns at level 7 = Arcane Trickster
| class learns at level 8 = Eldritch Knight
| races =  
| races =  
| summary = This spell allows spellcasters to turn themselves and other creatures [[Invisible (Condition)|Invisible]] to the naked eye.
| summary = This spell allows spellcasters to turn themselves and other creatures [[Invisible (Condition)|Invisible]] to the naked eye.
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| condition = Invisible
| condition = Invisible
| condition duration = 10
| condition duration = 10
| higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target per level.
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| notes = * {{Class|Circle of the Land}}s who choose the Grassland Land at level 3 learn this spell automatically.
| notes = * {{Class|Circle of the Land}}s who choose the Grassland Land at level 3 learn this spell automatically.
* Granted by {{SmallIcon|Fetish of Callarduran Smoothhands Icon.png}} {{Rare|Fetish of Callarduran Smoothhands}}. {{Recharge|Long Rest}}
* Granted by {{SmallIcon|Fetish of Callarduran Smoothhands Icon.png}} {{Rare|Fetish of Callarduran Smoothhands}}. {{Recharge|Long Rest}}

Revision as of 08:59, 25 August 2023

Template:Up to date

Invisibility Icon.png

Invisibility is a level 2 illusion spell. This spell allows spellcasters to turn themselves and other creatures Invisible to the naked eye.

Description

Touch a creature to turn it Invisible. Attacks against it have Disadvantage Icon.png Disadvantage. It attacks with Advantage Icon.png Advantage.

Invisibility breaks when you fail Stealth Checks on attacking, casting spells, or interacting with items.*

Condition ends early if the creature attacks or casts a spell.

Properties

Details
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 2nd.

Condition: Invisible

Invisible Invisible

Duration: 10 turns

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.

How to learn

Classes:

Notes

Visuals

Bugs

  • The spell description above is an accurate description taken from the game. The condition description is correct. Casting a spell or attacking will end invisibility early.

External Links