Minor Illusion: Difference between revisions

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m (Added Magic Initiate: Warlock to How to learn section)
m (Added Magic Initiate: Sorcerer to How to learn section)
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| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 2 =  
| race learns at level 2 =  
| granted by feats = Magic Initiate: Wizard,Magic Initiate: Warlock  
| granted by feats = Magic Initiate: Wizard,Magic Initiate: Warlock, Magic Initiate: Sorcerer
| summary = It conjures a simple illusion to distract creatures.
| summary = It conjures a simple illusion to distract creatures.
| description = Create an illusion that compels nearby creatures to investigate.
| description = Create an illusion that compels nearby creatures to investigate.
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* Outside of combat, causes most NPCs to walk towards the illusion and surround it.
* Outside of combat, causes most NPCs to walk towards the illusion and surround it.
* During combat, this causes enemies to turn towards the illusion.
* During combat, this causes enemies to turn towards the illusion.
* Springs traps if cast on top of the trap
* Springs traps if cast on top of the [[trap]]
* Placed on top of a vent it prevents gas from coming out
* Placed on top of a vent it prevents gas from coming out
* Will disappear if you concentrate on another spell, but will not break concentration for existing spells
* Will disappear if you concentrate on another spell, but will not break concentration for existing spells

Revision as of 11:42, 13 October 2023

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Minor Illusion.webp

Minor Illusion is a cantrip (Illusion). It conjures a simple illusion to distract creatures.

Description

Create an illusion that compels nearby creatures to investigate.

You can remain hidden while casting this spell.

This spell can be cast while you are Silenced Silenced.

Duration: 10 turns.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Notes

  • Illusion School Wizards can cast a special version of Minor Illusion as a Bonus Action.
  • Outside of combat, causes most NPCs to walk towards the illusion and surround it.
  • During combat, this causes enemies to turn towards the illusion.
  • Springs traps if cast on top of the trap
  • Placed on top of a vent it prevents gas from coming out
  • Will disappear if you concentrate on another spell, but will not break concentration for existing spells

External Links