Mourning Frost: Difference between revisions

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(Does an extra 1d4 cold damage)
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| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = 1d8+1 <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d8+1 <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage but with type directly on the same line. -->
| extra damage = 1d4 Cold <!-- Same format as regular damage but with type directly on the same line. -->
| range m = <!-- EMPTY if melee, otherwise range in metric. -->
| range m = <!-- EMPTY if melee, otherwise range in metric. -->
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->

Revision as of 20:42, 22 August 2023

Template:Up to date

Mourning Frost image

Mourning Frost is a very rare, lightly enchanted (+1) special variant of the Quarterstaves family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage.

Description Icon.png
The air around this staff crackles with a cold, frosty wind - a power that has been divided for too long, and is waiting to be released.

Properties

One-handed damage
D6 Bludgeoning.png 1d6 + 1 (2~7) + Strength modifier Damage TypesBludgeoning damage
Two-handed damage
D8 Bludgeoning.png 1d8 + 1 (2~9) + Strength modifier Damage TypesBludgeoning damage
Extra damage
D4 Cold.png 1d4 (1~4) Damage TypesCold damage
Details
Quarterstaves Quarterstaves
Rarity: Very Rare
Enchantment: + 1
 Versatile
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 1,100 gp

Special

The holder of this item gains:

  • Heart of Ice: When dealing Cold damage, the wielder deals an additional 1Damage TypesCold damage.
  • Insidious Cold: Dealing Cold damage with a spell possibly inflicts Chilled Chilled upon the target.
  • Ray of Frost Ray of Frost: Wielder can cast the Ray of Frost cantrip.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Topple Topple ()
Swipe at a creature to knock it Prone.

Where to find

Created by combining the components carried by the three Drow mages competing to discover the Adamantine Forge. They are found at various locations within the Underdark.

Conditions

Chilled Chilled

Duration: 1 turn

Constitution saving throw