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Nickels Zeltron is a deep gnome member of Clan Ironhand first found in Moonrise Towers Prison in Act Two.

Involvement edit

Act Two edit

Nickels can be encountered in a cell in Moonrise Towers Prison, together with Wulbren BongleWulbren Bongle and NimbleNimble. If he escapes, he can be directed or escorted to Last Light Inn.

If not freed from Moonrise Towers before dealing with the NightsongNightsong, his corpse can be found in the Oubliette together with those of the other prisoners.

Act Three edit

Nickels can be found with other members of Clan Ironhand in Angleiron's Cellar in Rivington. He has been noticing the shaking in the city, and realised it is coming from inside the rock. Nickels says he has asked the stone why it is shaking, but it only screams.

Related literature edit

Related quests edit

Combat edit

When met in Moonrise Towers Prison, Nickels has no equpiment, and can only use Throw Stone. On encountering him in Rivington he has equipment and corresponding weapon actions.

Actions and abilities edit

Brace (Ranged)Brace (Ranged) (Movement Speed)   –  Heavy Crossbow
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Heavy Crossbow
Damage: 2~11
1d10 + 1PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Piercing ShotPiercing Shot (Action)   –  Heavy Crossbow
Damage: 2~11
1d10 + 1PiercingPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Throw StoneThrow Stone (Action)
Damage: 4~7
1d4 + 3BludgeoningBludgeoning

Throws a sharp stone at a foe.

Range: 9 m / 30 ft Range: 9 m / 30 ft

Loot edit

Gallery edit

Notes edit