Shield: Difference between revisions

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m (Added Magic Initiate: Wizard and items to How to learn section)
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| race learns at level 1 =  
| race learns at level 1 =  
| race learns at level 2 =  
| race learns at level 2 =  
| granted by feats = Magic Initiate: Wizard 
| granted by items = Amulet of the Harpers, Shield of Shielding, Elegant Studded Leather
| summary = This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile.
| summary = This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile.


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| area condition 4 =  
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| higher levels =  
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| notes = * Granted by {{RarityItem|Amulet of the Harpers}}. {{Recharge|Long Rest}}
| notes =  
* Also granted by {{RarityItem|Shield of Shielding}}. {{Recharge|Long Rest}}
* Also granted by {{RarityItem|Elegant Studded Leather}}. {{Recharge|Short Rest}}
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Revision as of 04:50, 13 October 2023

Template:Up to date

Shield Spell.webp

Shield is a level 1 abjuration spell. This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile.

See also: Shields for the Equipment type.

Description

When you are about to be hit by an enemy, use your Reaction to increase your Armour Class Armour Class by 5. You also take no damage from Magic Missile Magic Missile. These effects last until the start of your next turn.

Properties

Details
 Range: Self

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Shield

Shield Shield

Duration: 1 turn

How to learn

Classes:

Feats:

Granted by the following items:

External Links