Shocking Grasp: Difference between revisions
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| level = cantrip | | level = cantrip | ||
| school = Evocation | | school = Evocation | ||
| ritual = | |||
| classes = Sorcerer, Wizard, Eldritch Knight, Arcane Trickster | | classes = Sorcerer, Wizard, Eldritch Knight, Arcane Trickster | ||
| class learns at level 1 = Sorcerer, Wizard | |||
| class learns at level 3 = Eldritch Knight, Arcane Trickster | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions. | | summary = It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions. | ||
| description = Lightning springs from your hand. It deals {{DamageText|1d8|Lightning}} damage and prevents the target from taking [[Reaction]]s. You have {{Advantage}} when using this | | description = [[Shocking Grasp (Condition)|Lightning]] springs from your hand. It deals {{DamageText|1d8|Lightning}} damage and prevents the target from taking [[Reaction]]s. You have {{Advantage}} when using this spell on creatures wearing metal [[Armour]]. | ||
| action type = action | | action type = action | ||
| attack roll = yes | | attack roll = yes | ||
| damage = 1d8 | | damage = 1d8 | ||
| damage modifier = | |||
| damage type = Lightning | | damage type = Lightning | ||
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| concentration = | |||
| range = melee | | range = melee | ||
| range m = | |||
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| aoe = | |||
| aoe m = | |||
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| condition = Shocking Grasp | | condition = Shocking Grasp | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition save = | |||
| area = | |||
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| area turn end damage = | |||
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| area condition 4 = | |||
| higher levels = | | higher levels = | ||
When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of: | When the spellcaster reaches Level 5, the damage increases by another {{DamageText | 1d8 | Lightning}}, for a total of: | ||
{{DamageInfo | 2d8 | Lightning}} | {{DamageInfo | 2d8 | Lightning}} | ||
| notes = | |||
| video = | |||
}} | }} |
Revision as of 07:43, 15 August 2023
Shocking Grasp is a cantrip (Evocation). It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions.
Description
Lightning springs from your hand. It deals 1d8Lightning damage and prevents the target from taking Reactions. You have Advantage when using this spell on creatures wearing metal Armour.
Properties
- Damage
- 1d8 (1~8) Lightning damage
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
At higher levels
When the spellcaster reaches Level 5, the damage increases by another 1d8 Lightning, for a total of:
2d8 (2~16) Lightning damage
Condition: Shocking Grasp
Shocking Grasp
Duration: 1 turn
- Cannot take Reactions.
How to learn
Classes:
- Class Level 3: Eldritch Knight Fighter , and Arcane Trickster Rogue