Showing below up to 50 results in range #101 to #150.
Page | name | image | controller icon | icon | spell level | spell school | is spell | is weapon action | is concentration | is ritual | aoe | aoe size | is npc | can upcast | has attack roll | description | action type | spell range | classes | save | damage | damage type | extra damage | extra damage type | damage save | is healing | condition duration | recharge |
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Bestow Curse: Wisdom Disadvantage (edit) | Bestow Curse: Wisdom Disadvantage | 3 | Necromancy | Yes | No | Yes | Yes | Curse a creature with your touch. It suffers Disadvantage on Wisdom Ability checks and Saving throws. |
action | melee | WIS | 10 | ||||||||||||||||
Bhaal's Edict (edit) | Bhaal's Edict | No | No | Force a creature to become your murderer - if it does not kill another during its next turn, it will die instantly. |
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Bhaal's Power Word Kill Ritual (edit) | Power Word Kill | No | No | Rasp a word of power, compelling an enemy with 100 hit points or fewer to forfeit its meager existence and die instantly |
action | /333 | 5 | |||||||||||||||||||||
Bibberbang Spores (edit) | Bibberbang Spores | No | No | Yes | Eject poisonous bibberbang spores and create a cloud of Noxious Fumes. |
action | ranged | 2d4+1 | Poison | 1 | Long Rest | |||||||||||||||||
Bind Pact Weapon (edit) | Bind Pact Weapon | No | No | Bind to your main hand weapon. Its damage becomes magical, you cannot drop or throw it, and you become Proficient with it if you weren't already. |
action | self | ||||||||||||||||||||||
Bite (Alioramus) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | CON | 2d4 | Piercing | 2 | |||||||||||||||||
Bite (Badger) (edit) | Bite | No | No | Yes | Yes | Bite a target. |
action | melee | 2d4 | Piercing | ||||||||||||||||||
Bite (Bulette) (edit) | Bite | No | No | Yes | Bite a target and possibly push it back 1.5 m / 5 ft. |
action | melee | 4d12 | Piercing | STR | 3 | |||||||||||||||||
Bite (Cloaker) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | 3d6 | Piercing | STR | 5 | |||||||||||||||||
Bite (Dilophosaurus) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | 1d10 | Piercing | 1d8 | Acid | |||||||||||||||||
Bite (Dire Wolf) (edit) | Bite | No | No | Yes | Yes | Bite a target. |
action | melee | 2d6 | Piercing | ||||||||||||||||||
Bite (Ghost Dogs) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | 3d6 | Necrotic | |||||||||||||||||||
Bite (Gnoll) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | 1d4 | Piercing | |||||||||||||||||||
Bite (Gremishka) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | 1d4 | Piercing | 1d6 | Force | |||||||||||||||||
Bite (Mapped Terror: Spiders) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | 1d12 | Psychic | |||||||||||||||||||
Bite (Mapped Terror: Wolves) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | 1d12 | Psychic | |||||||||||||||||||
Bite (Mimic) (edit) | Bite | No | No | Yes | Bite a target and possibly swallow its weapon. |
action | melee | 2d8 | Piercing | |||||||||||||||||||
Bite (Mother's Loathing) (edit) | Bite | No | No | Yes | action | melee | STR | 2d4 | Piercing | |||||||||||||||||||
Bite (Panther) (edit) | Bite | No | No | Yes | Yes | Bite a target to deal 3d6 + Dexterity modifier + 1d4Piercing damage. |
action | melee | 3d6 | Piercing | 1d4 | Piercing | ||||||||||||||||
Bite (Phase Spiderling) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | 1d4 | Piercing | 1d4 | Poison | |||||||||||||||||
Bite (Rat) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | 2d4 | Piercing | |||||||||||||||||||
Bite (Sabre-Toothed Tiger) (edit) | Bite | No | No | Yes | Yes | Bite a target. |
action | melee | 2d6 | Piercing | STR | 2 | ||||||||||||||||
Bite (Scratch) (edit) | Bite | No | No | Yes | Bite a target to deal 1d6 + Dexterity ModifierPiercing damage |
action | melee | 1d6 | Piercing | |||||||||||||||||||
Bite (Spectator) (edit) | Bite | No | No | Yes | Bite a target to deal 2d8 + Strength or Dexterity modifierPiercing damage |
action | melee | 2d8 | Piercing | |||||||||||||||||||
Bite (Spider) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | CON | 1 | Piercing | 1d4 | Poison | ||||||||||||||||
Bite (Vampire Spawn) (edit) | Bite | No | No | Yes | Sink your fangs into a target and Sap its blood. Subsequent attacks that Sap blood will further reduce the target's maximum hit points. |
action | melee | 2d6 | Necrotic | 4 | ||||||||||||||||||
Bite (Wolf) (edit) | Bite | No | No | Yes | Bite a target. |
action | melee | 2d4 | Piercing | |||||||||||||||||||
Black Fist Enforcers (edit) | Black Fist Enforcers | No | No | Summon two elite assassasin mercenaries from the Zhentarim's ranks. |
action | 18/36 | ||||||||||||||||||||||
Black Hole (edit) | Black Hole | No | No | Create a point of intense gravity that pulls in all nearby enemies and possibly Slows them. |
action | ranged | INT | INT | 1 | Short rest | ||||||||||||||||||
Blade Barrier (edit) | Blade Barrier | 6 | Evocation | Yes | No | Yes | Summons a wall of razor-sharp blades that turns the area into Difficult Terrain and damages anyone foolish enough to come close. |
action | 18/60 | Cleric | DEX | 6d10 | Slashing | |||||||||||||||
Blade of Rime (edit) | Blade of Rime | No | No | radius | 2/7 | Yes | Throw a shard of ice that deals 1d10Piercing damage. It explodes and deals 2d6Cold to anyone nearby. It leaves an ice surface. |
action | 18/60 | DEX | 1d10 | Piercing | 2d6 | Cold | ||||||||||||||
Blade Ward (edit) | Blade Ward | 0 | Abjuration | Yes | No | Take only half the damage from Bludgeoning, Piercing, and Slashing attacks. |
action | self | Bard • Cleric • Sorcerer • Wizard • Warlock | 2 | ||||||||||||||||||
Blazing Retaliation (edit) | Blazing Retaliation | No | No | Huddle behind your shield to increase your Armour Class by 1 and reap scorching retaliation upon attacks who miss you. |
bonus | self | DEX | 1d6 | Fire | 4 | Short Rest | |||||||||||||||||
Bless (edit) | Bless | 1 | Enchantment | Yes | No | Yes | Yes | Bless up to 3 creatures. They gain a +1d4 bonus to Attack rolls and Saving throws. |
action | 9/30 | Cleric • Paladin | 10 | ||||||||||||||||
Blessing of the Trickster (edit) | Blessing of the Trickster | No | No | action | 1.5/5 | Until Long Rest | ||||||||||||||||||||||
Blight (edit) | Blight | 4 | Necromancy | Yes | No | Yes | Deals 8d8Necrotic to a target. Plants take maximum damage from this spell, and have Disadvantage on the Saving throw against it. |
action | 9/30 | Druid • Sorcerer • Warlock • Wizard | CON | 8d8 | Necrotic | |||||||||||||||
Blinding Ambush (edit) | Blinding Ambush | No | Yes | Yes | Try to Blind a Hunted creature before it attacks or casts a spell against you. |
weapon | 5d10 | Radiant | 2 | Per turn | ||||||||||||||||||
Blinding Shot (edit) | Blinding Shot | No | Yes | Yes | Weave the lost magic of the children of Deep Duerra into your shot and possibly Blind your target. |
action | weapon | weapon | prof | Piercing | CON | 2 | Short Rest | |||||||||||||||
Blinding Smite (edit) | Blinding Smite | 3 | Evocation | Yes | No | Yes | Evoke a heavenly flare and possibly Blind your target |
action | weapon | Paladin | CON | weapon | Weapon | 3d8 | Radiant | Constitution | 10 | |||||||||||
Blindness (edit) | Blindness | 2 | Necromancy | Yes | No | Yes | Limit a foe's sight range. It is easier to hit, and the creature will miss more often. Attack rolls against it have Advantage and the foe attacks with Disadvantage. |
action | ranged | Bard • Cleric • Sorcerer • Wizard | CON | 10 | ||||||||||||||||
Blink (edit) | Blink | 3 | Transmutation | Yes | No | Available only in combat. At the end of your turn, roll a d20. On 11 or higher, you vanish into the Ethereal Plane. While there, you can't be harmed or seen in this world. |
action | self | Sorcerer • Wizard | 10 | ||||||||||||||||||
Blink (Class Action) (edit) | Blink | No | No | Teleport up to 12m/40ft and Ambush your next target. |
bonus | 12/40 | ||||||||||||||||||||||
Blink-of-an-eye Bolt (edit) | Blink-of-an-eye Bolt | No | Yes | Make a ranged attack with your equipped weapon. |
bonus | weapon | weapon | |||||||||||||||||||||
Blink: Teleport (edit) | Blink: Teleport | No | No | Teleport for an instant through the Ethereal Plane and reappear in the physical world up to 6 m / 20 ft from your original position. |
6/20 | |||||||||||||||||||||||
Blood Frenzy (edit) | Blood Frenzy | No | No | The scent of blood sends the sahuagin into a Blood-scent Frenzy! |
bonus | 12/40 | 6 | Per turn | ||||||||||||||||||||
Blood Money (edit) | Blood Money | No | Yes | Yes | Strike out greedily, dealing an additional proficiency bonusPiercing damage per 300 gold that the target possesses. The gold will be consumed. |
action | weapon | Piercing | Short Rest | |||||||||||||||||||
Blood Sacrifice (edit) | Blood Sacrifice | No | No | Pain is a path to power. Take 1d4Slashing damage to receive +1d4 bonus to Attack rolls and Saving throws. |
bonus | self | 1 | |||||||||||||||||||||
Blood Skeleton Slam (edit) | Blood Skeleton Slam | No | No | Yes | Slam your foes with bones adrip with blood and inflict Bleeding. |
action | melee | 2d8 | Bludgeoning | |||||||||||||||||||
Bloodfest (edit) | Bloodfest | No | No | Gorge on a corpse of the fallen to regain hit points. |
bonus | melee | 1d8 | Healing | Per turn | |||||||||||||||||||
Bloodletting (edit) | Bloodletting | No | Yes | Yes | Pierce an enemy's flesh and possible make them Bleed. Some Undead and Constructs can't suffer Bleeding. |
action | weapon | weapon | 1d6 | Necrotic | 2 | Short Rest |
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