21 September 2023
- 07:2807:28, 21 September 2023 diff hist 0 N File:Otiluke's Resilient Sphere Condition Icon.webp No edit summary
- 07:2507:25, 21 September 2023 diff hist +216 N Otiluke's Resilient Sphere (Condition) Created page with "{{ConditionPage | effects = * Enclosed in an arcane sphere. Affected entity can't be damaged by attacks or effects from outside the sphere, nor can it damage anything outside the sphere. Movement Speed halved. }}"
- 07:1907:19, 21 September 2023 diff hist +96 Wild Magic table (Sorcerer) →Wild Magic Sorcerer Effects
- 07:1107:11, 21 September 2023 diff hist −35 Wild Magic table (Sorcerer) →Wild Magic Sorcerer Effects
- 07:0607:06, 21 September 2023 diff hist −189 Wild Magic table (Sorcerer) →Wild Magic Sorcerer Effects
- 06:4506:45, 21 September 2023 diff hist +149 N Wild Magic: Telekinesis (Condition) Created page with "{{ConditionPage | icon = Telekinesis Icon.png | effects = * You are able to use Telekinesis without expending a spell slot. }} {{SorcererNavbox}}"
- 06:1706:17, 21 September 2023 diff hist +179 N Wild Magic: Cambion Created page with "{{ConditionPage | icon = Wild Magic Turn Magic Icon.png | effects = * Summon a Cambion from the fiery nexus of the Nine Hells. It is hostile to everyone. }} {{SorcererNavbox}}"
20 September 2023
- 23:1623:16, 20 September 2023 diff hist +157 Wild Magic table (Sorcerer) →Wild Magic Sorcerer Effects
- 23:1123:11, 20 September 2023 diff hist +55 Wild Magic table (Sorcerer) →Wild Magic Sorcerer Effects
- 23:1123:11, 20 September 2023 diff hist +152 N Wild Magic: Burning (Condition) Created page with "{{ConditionPage | icon = Wild Magic Burning Icon.png | effects = * Takes {{DamageText|1d6|Fire}} damage at the start of each turn. }} {{SorcererNavbox}}"
- 23:0823:08, 20 September 2023 diff hist +96 Wild Magic table (Barbarian) →Barbarian Wild Magic Effects
- 23:0423:04, 20 September 2023 diff hist 0 N File:Wild Magic Burning Icon.png No edit summary current
- 23:0323:03, 20 September 2023 diff hist +418 Wild Magic table (Sorcerer) →Wild Magic Sorcerer Effects
- 22:4522:45, 20 September 2023 diff hist +30 Wild Magic table (Barbarian) →Barbarian Wild Magic Effects
- 22:4122:41, 20 September 2023 diff hist +20 Wild Magic: Teleport (Barbarian) (Condition) No edit summary
- 22:4122:41, 20 September 2023 diff hist +20 Wild Magic: Light Bolt (Condition) No edit summary
- 22:4122:41, 20 September 2023 diff hist +46 Unstable Backlash No edit summary
- 22:3222:32, 20 September 2023 diff hist +334 N Wild Magic: Weapon Infusion (Condition) Created page with "{{ConditionPage | icon = Wild Magic Weapon Infusion Icon.png | effects = * Magic infuses this weapon. Until the end of the barbarian's Rage, it deals an additional {{DamageText|1d6|Force}} damage and gains the {{Light}} and {{Thrown}} properties. If thrown, it immediately reappears in the barbarian's hand. }} {{BarbarianNavbox}}"
- 22:2922:29, 20 September 2023 diff hist 0 N File:Wild Magic Weapon Infusion Condition Icon.png No edit summary
- 22:2222:22, 20 September 2023 diff hist +217 N Wild Magic: Magic Retribution (Condition) Created page with "{{ConditionPage | icon = Wild Magic Magic Retribution Icon.png | effects = * Until the end of the barbarian's Rage, enemies that hit them take {{DamageText|1d6|Force}} damage in retaliation. }} {{BarbarianNavbox}}"
- 22:2122:21, 20 September 2023 diff hist 0 N File:Wild Magic Magic Retribution Icon.png No edit summary current
- 21:5721:57, 20 September 2023 diff hist +716 N Wild Magic: Intangible Spirit (Activate) Created page with "{{ActionPage | summary = '''Wild Magic: Intangible Spirit''' is a special Wild Magic Barbarian class action that is randomly granted when you trigger a Wild Magic roll. It allows you to summon a spectral flumph that explodes at the end of your turn, dealing damage in an area. | description = Summon a spectral flumph. The flumph explodes at the end of your turn, dealing {{DamageText|1d6|Force}} damage to each creature within {{Distance|ft=7}}. | image = Wild Magic Int..."
- 21:4121:41, 20 September 2023 diff hist +94 Wild Magic table (Barbarian) No edit summary
- 21:4021:40, 20 September 2023 diff hist +209 N Wild Magic: Intangible Spirit (Condition) Created page with "{{ConditionPage | icon = Wild Magic Intangible Spirit Icon.png | effects = * Can summon an Intangible Spirit each turn, until the end of their Rage. }} {{BarbarianNavbox}}"
- 21:3621:36, 20 September 2023 diff hist 0 N File:Wild Magic Intangible Spirit Icon.png No edit summary current
- 21:3221:32, 20 September 2023 diff hist +85 Wild Magic: Vine Growth (Condition) No edit summary
- 21:3121:31, 20 September 2023 diff hist +302 N Wild Magic: Vine Growth (Condition) Created page with "{{ConditionPage | icon = Wild Magic Vine Growth Icon.png | effects = * Surrounded by flowers and vines * Until the end of the barbarian's Rage, the ground within {{Distance|m=5|ft=17}} is Difficult Terrain for everyone other than the barbarian, halving Movement Speed }} {{BarbarianNavbox}}"
- 21:2921:29, 20 September 2023 diff hist 0 N File:Wild Magic Vine Growth Icon.png No edit summary current
- 21:2221:22, 20 September 2023 diff hist +618 Wild Magic: Bolt of Light (Activate) No edit summary Tag: Visual edit: Switched
- 21:2221:22, 20 September 2023 diff hist +39 N Wild Magic: Light Bolt HiddenDragon moved page Wild Magic: Light Bolt to Wild Magic: Bolt of Light current Tag: New redirect
- 21:2221:22, 20 September 2023 diff hist 0 m Wild Magic: Bolt of Light (Activate) HiddenDragon moved page Wild Magic: Light Bolt to Wild Magic: Bolt of Light
- 21:2121:21, 20 September 2023 diff hist −615 Wild Magic: Bolt of Light (Activate) Blanked the page Tag: Blanking
- 21:2121:21, 20 September 2023 diff hist 0 N File:Wild Magic Light Bolt.png No edit summary current
- 21:2021:20, 20 September 2023 diff hist +615 N Wild Magic: Bolt of Light (Activate) Created page with "{{ActionPage | summary = '''Wild Magic: Light Bolt''' is a special Wild Magic Barbarian class action that is randomly granted when you trigger a Wild Magic roll. It allows you to shoot a bolt of light from your chest that deals {{DamageType|Radiant}} damage and has a chance to Blind. | description = Shoot a bolt of light from your chest that Blinds the target | image = Wild Magic Light Bolt.png | school = Conjuration | cost = bonus | range..."
- 21:1521:15, 20 September 2023 diff hist +185 N Wild Magic: Light Bolt (Condition) Created page with "{{ConditionPage | icon = Wild Magic Light Bolt Icon.png | effects = * Can shoot a Bolt of Light from their chest each turn, until the end of their Rage }}"
- 21:0821:08, 20 September 2023 diff hist +375 N Wild Magic: Dark Tendrils (Condition) Created page with "{{ConditionPage | icon = Wild Magic Dark Tendrils Icon.png | effects = * Each creature within {{Distance|m=9|ft=30}} of you must succeed a {{SavingThrow|CON}} or take {{DamageText | 1d12 | Necrotic}} damage. Additionally, you gain {{DamageIcon|Healing}}{{DamageColor|Healing|1d12 Temporary Hit Points}}. * The DC is based off your Charisma modifier }} {{BarbarianNavbox}}"
- 21:0321:03, 20 September 2023 diff hist +850 Wild Magic table (Barbarian) →Barbarian Wild Magic Effects
- 20:5820:58, 20 September 2023 diff hist 0 N File:Wild Magic Dark Tendrils Icon.png No edit summary current
- 20:5320:53, 20 September 2023 diff hist 0 N File:Wild Magic Light Bolt Icon.png No edit summary current
- 20:3720:37, 20 September 2023 diff hist +240 N Wild Magic: Protective Lights (Condition) Created page with "{{ConditionPage | icon = Wild Magic Protective Lights Icon.png | effects = * Until the end of the barbarian's Rage, the barbarian and any allies within {{Distance|ft=10}} have a '''+1''' bonus to {{Armour Class}}. }} {{BarbarianNavbox}}"
- 20:3620:36, 20 September 2023 diff hist −240 Wild Magic: Protective Lights Blanked the page Tag: Blanking
- 20:3320:33, 20 September 2023 diff hist +240 N Wild Magic: Protective Lights Created page with "{{ConditionPage | icon = Wild Magic Protective Lights Icon.png | effects = * Until the end of the barbarian's Rage, the barbarian and any allies within {{Distance|ft=10}} have a '''+1''' bonus to {{Armour Class}}. }} {{BarbarianNavbox}}"
- 19:5819:58, 20 September 2023 diff hist +118 Wild Magic table (Barbarian) →Barbarian Wild Magic Effects
- 19:5419:54, 20 September 2023 diff hist +497 N Wild Magic: Teleport (Activate) (Barbarian) Created page with "{{ActionPage | summary = '''Wild Magic: Teleport''' is a special Wild Magic Barbarian class action that is randomly granted when you trigger a Wild Magic roll. It allows you to teleport as a bonus action every turn. | description = As a {{action|bonus}}, teleport up to {{Distance|ft=60}} to an unoccupied space you can see | image = Wild Magic Teleport Barbarian.png | school = Conjuration | cost = bonus | range ft = 60 | class learns at level 3 = Wild Magic Barbarian..."
- 19:4019:40, 20 September 2023 diff hist +174 N Wild Magic: Teleport (Barbarian) (Condition) Created page with "{{ConditionPage | icon = Wild Magic Teleport Barbarian Icon.png | effects = * Can Teleport each turn, until the end of their Rage. }}"
- 19:0119:01, 20 September 2023 diff hist +150 Bolstering Magic: Boon No edit summary
- 19:0119:01, 20 September 2023 diff hist 0 m Bolstering Magic: Level 2 Spell Slot No edit summary
- 19:0119:01, 20 September 2023 diff hist +635 N Bolstering Magic: Level 3 Spell Slot Created page with "{{ActionPage | type = classaction | summary = '''Bolstering Magic: Level 3 Spell Slot''' is a Wild Magic Barbarian class action. This ability recovers a Level 3 spell slot for you or an ally, once per long rest. | description = You or an ally recover a Level 3 Spell Slot | image = Action BolsteringMagic Boost 3.png | cost = action | range = melee | recharge = long rest | class learns at level 9 = Wild Magic Barbarian | variants = Bolstering..."
- 19:0019:00, 20 September 2023 diff hist +635 N Bolstering Magic: Level 2 Spell Slot Created page with "{{ActionPage | type = classaction | summary = '''Bolstering Magic: Level 2 Spell Slot''' is a Wild Magic Barbarian class action. This ability recovers a Level 1 spell slot for you or an ally, once per long rest. | description = You or an ally recover a Level 2 Spell Slot | image = Action BolsteringMagic Boost 2.png | cost = action | range = melee | recharge = long rest | class learns at level 6 = Wild Magic Barbarian | variants = Bolstering..."
- 19:0019:00, 20 September 2023 diff hist +635 N Bolstering Magic: Level 1 Spell Slot Created page with "{{ActionPage | type = classaction | summary = '''Bolstering Magic: Level 1 Spell Slot''' is a Wild Magic Barbarian class action. This ability recovers a Level 1 spell slot for you or an ally, once per long rest. | description = You or an ally recover a Level 1 Spell Slot | image = Action BolsteringMagic Boost 1.png | cost = action | range = melee | recharge = long rest | class learns at level 6 = Wild Magic Barbarian | variants = Bolstering..."