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Wild Magic: Teleport (Barbarian)

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This article is about the version used by the wild magic barbarian. For the wild magic sorcerer version, see Wild Magic: Teleport (Sorcerer).

Wild Magic: Teleport is a Wild Magic Barbarian free action which is randomly used when triggered by a Rage: Wild MagicRage: Wild Magic roll; it allows the user to TeleportTeleport as a Bonus Action for up to ten turns.

Description

Until the end of your RageRage, you can TeleportTeleport each turn.

Properties

Cost
Bonus Action
Details
AoE: 18 m / 60 ft (Radius) AoE: 18 m / 60 ft (Radius)
Recharge: Per turn Recharge: Per turn

Technical details

UID
Shout_WildMagicBarbarian_Teleport_Activate

Condition: Wild Magic: Teleport (Barbarian)

Wild Magic: TeleportWild Magic: Teleport

Duration: 10 turns

How to learn

Classes:

Notes

  • When triggered, Wild Magic: TeleportWild Magic: Teleport is applied to every entity within 18 m / 60 ft but is removed upon the start of each character's turn if the character is not currently Raging.