User:Bronzebreak/Additional Resources: Difference between revisions

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== Class-specific resources ==
 
{| class = "wikitable center sortable"
== Restoring common resources ==
! Class
Normally, common resources are only replenished at the start of each turn, but there are a few scenarios where they can be replenished mid-turn:
! Resource
* {{SAI|Assassin's Alacrity}}: Restores your {{r|action}} and {{r|bonus}} resources when entering combat.
 
{{Excerpt|Downed (Condition)|Prevention|template=.-}}
 
 
= Spell slots =
=== Creating Slots ===
In addition to those gained from [[Spells#Spell slots|normal class progression]], spell slots can also be granted by the following sources:
 
{| class = "wikitable center"
! Source
! Source
! Spell Slot Level
! Effect
! Limitation
! Limitation
|-
|-
| {{MdRarityItem|Shield of Devotion}} || {{SpellSlot|1|1}} || While equipped.
| rowspan = 2 | [[Bard]]
| rowspan = 2 | {{Resource| Bardic Inspiration}}
| {{MdRarityItem|Wondrous Gloves}} || +1 {{Resource|Bardic Inspiration}} || While equipped.
|-
|-
| {{MdRarityItem|Shield of the Undevout}} || {{SpellSlot|1|1}} || While equipped.
| {{MdRarityItem|Boots of Brilliance}} || Regain an expended {{Resource|Bardic Inspiration}} || {{Recharge|Long Rest}}
|-
|-
| {{MdRarityItem|Elixir of Arcane Cultivation}} || {{SpellSlot|1|1}} || {{Duration|Long Rest}}
| {{Class|Battle Master}} || {{Resource|Superiority Die}} || {{SAI|Martial Adept}} || +1 {{Resource|Superiority Die}} || While [[Feat]] selected.
|-
|-
| {{MdRarityItem|Greater Elixir of Arcane Cultivation}} || {{SpellSlot|2|1}} || {{Duration|Long Rest}}
| [[Cleric]] || {{Resource|Channel Divinity}} || {{MdRarityItem|Amulet of the Devout}} || +1 {{Resource|Channel Divinity}} || While equipped.
|-
|-
| {{MdRarityItem|Superior Elixir of Arcane Cultivation}} || {{SpellSlot|3|1}} || {{Duration|Long Rest}}
| [[Druid]] || {{Resource|Wild Shape}} || {{MdRarityItem|Shapeshifter Hat}} || +1 {{Resource|Wild Shape}} || {{Recharge|Long Rest}}
|-
|-
| {{MdRarityItem|Supreme Elixir of Arcane Cultivation}} || {{SpellSlot|4|1}} || {{Duration|Long Rest}}
| [[Paladin]] || {{Resource|Channel Oath}} || {{RarityItem|Armour of Devotion}} || Restore an expended {{Resource|Channel Oath}} || {{Recharge|Long Rest}}
|}
 
 
=== Restoring Slots ===
One can also restore ''expended'' slots (a used spell slot of a particular level; this will not have any effect when all slots are available, or the character does not have any slots) via the following methods:
 
{| class = "wikitable center"
! Type
! Source
! Spell Slot Level
! Limitation
|-
| rowspan = 4 | Item
| {{MdRarityItem|Spellthief}} || {{SpellSlot|1|1}} || On [[Critical Hit]] with Spellthief <br> {{Recharge|Short Rest}}
|-
| {{MdRarityItem|Pearl of Power Amulet}} || {{SpellSlot|3|1}} or lower || {{Recharge|Long Rest}}
|-
| {{MdRarityItem|Caitiff Staff}} || {{SpellSlot|5 Warlock|1}} or lower || {{Recharge|Long Rest}}
|-
|-
| {{MdRarityItem|Spellcrux Amulet}} || {{SpellSlot|6|1}}, or {{SpellSlot|5|1}} AND matching-level {{SpellSlot|5 Warlock|1}} or lower || {{Recharge|Long Rest}}
| rowspan = 5 | [[Monk]]
| rowspan = 5 | {{Resource|Ki}}
| {{MdRarityItem|Sentient Amulet (Rare)}} || Restore 2 expended {{Resource|Ki|forceplural=yes}} || {{Recharge|Long Rest}}
|-
|-
| rowspan = 6 | Class Feature
| {{MdRarityItem|Sentient Amulet (Very Rare)}} || Restore 1 {{SAI|Martial Arts: Deft Strikes|Martial Arts}} die of expended {{Resource|Ki|forceplural=yes}} || {{Recharge|Long Rest}}
| {{SAI|Bolstering Magic: Level 1 Spell Slot}} || {{SpellSlot|1|1}} || {{Recharge|Long Rest}}
|-
|-
| {{SAI|Bolstering Magic: Level 2 Spell Slot}} || {{SpellSlot|2|1}} || {{Recharge|Long Rest}}
| {{SAI|Harmony of Fire and Water}} || Restore {{math|\frac{1}{2} }} (rounded down) of your max {{Resource|Ki|forceplural=yes}} || {{Recharge|Long Rest}}
|-
|-
| {{SAI|Bolstering Magic: Level 3 Spell Slot}} || {{SpellSlot|3|1}} || {{Recharge|Long Rest}}
| {{SAI|Wholeness of Body}} || Restore {{math|\frac{1}{2} }} (rounded down) of your max {{Resource|Ki|forceplural=yes}} <br> Gain {{Cond|Wholeness of Body}} || {{Recharge|Long Rest}}
|-
|-
| {{SAI|Arcane Recovery}} || Multiple, up to a total of {{math|\frac{\text{Wizard level} }{2} }} (rounded up) || {{Recharge|Long Rest}}
| {{Cond|Wholeness of Body}} || Restore 1 expended {{Resource|Ki}} per turn || {{Duration|3}}
|-
|-
| {{SAI|Natural Recovery}} || Multiple, up to a total of {{math|\frac{\text{Druid level} }{2} }} (rounded up) || {{Recharge|Long Rest}}
| rowspan = 2 | [[Sorcerer]]
| rowspan = 2 | {{Resource|SrcPnt|forceplural=yes}}
| {{SAI|Create Sorcery Points}} || Gain up to 6 {{Resource|SrcPnt|forceplural=yes}} || [[Spell Slot]]s
|-
|-
| {{SAI|Create Spell Slot}} || {{SpellSlot|5|1}} or lower || {{Resource|SP|forceplural = yes}}  
| {{SAI|Wild Magic: Sorcery Points}} || Each [[Spell]] cast restores (Spell Level) {{Resource|SrcPnt|forceplural=yes}} || {{Duration|2}}
|}
|}

Revision as of 21:10, 31 January 2024

Class-specific resources

Class Resource Source Effect Limitation
Bard Bardic Inspiration Charge Wondrous Gloves +1 Bardic Inspiration Charge While equipped.
Boots of Brilliance Regain an expended Bardic Inspiration Charge Recharge: Long rest
Battle Master Fighter Superiority Die Martial Adept Martial Adept +1 Superiority Die While Feat selected.
Cleric Channel Divinity Charge Amulet of the Devout +1 Channel Divinity Charge While equipped.
Druid Wild Shape Charge Shapeshifter Hat +1 Wild Shape Charge Recharge: Long rest
Paladin Channel Oath Charge Armour of Devotion Restore an expended Channel Oath Charge Recharge: Long rest
Monk Ki Point Sentient Amulet (Rare) Restore 2 expended Ki Points Recharge: Long rest
Sentient Amulet (Very Rare) Restore 1 Martial Arts Martial Arts die of expended Ki Points Recharge: Long rest
Harmony of Fire and Water Harmony of Fire and Water Restore (rounded down) of your max Ki Points Recharge: Long rest
Wholeness of Body Wholeness of Body Restore (rounded down) of your max Ki Points
Gain Wholeness of Body Wholeness of Body
Recharge: Long rest
Wholeness of Body Wholeness of Body Restore 1 expended Ki Point per turn Duration: 3 turns
Sorcerer Sorcery Points Create Sorcery Points Create Sorcery Points Gain up to 6 Sorcery Points Spell Slots
Wild Magic: Sorcery Points Wild Magic: Sorcery Points Each Spell cast restores (Spell Level) Sorcery Points Duration: 2 turns