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Animating Spores

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This article is about the action used by Glut. For the similar action learned by Circle of the Spores druids, see Fungal Infestation.

Animating Spores is a special class action available to Glut Glut and Spaw Spaw which allows them to reanimate a corpse and have it fight by their side. The reanimated creature retains all of its actions, though it cannot use spellcasting.

Description

Release spores at a corpse to animate it as a spore servant under your command.

Only affects one target at a time.
No effect on corpses of constructs, plants, or aberrations.

Properties

Cost
Action
Details
 Range: 3 m / 10 ft
Targets: Corpse of a monstrosity, humanoid, or beast
Recharge: Per turn

Technical details

UID
Target_AnimatingSpores

Condition: Spore Servant

Spore Servant Spore Servant

Duration: Until Long rest

How to learn

Used by creatures: Glut, and Spaw

Notes

  • The targeted creature is reanimated with 65% hit points.
  • Only one creature can be animated at once with this action. Reanimating a new one kills the already existing one.
  • A corpse can only be reanimated once with this action.
  • While Glut Glut is a temporary companion, this action allows player characters to take direct control of some powerful monsters by reanimating them. The most notable example is the Bulette Bulette with some other examples including Minotaur Minotaurs and Hook Horror Hook Horrors.
    • Additionally, corpses from outside the Underdark can be brought to Glut to reanimate. A notable example is Dror Ragzlin Dror Ragzlin who even retains his legendary action in Honour mode. For this to work, corpses must be light enough to pick up, so heavier monsters like the Owlbear Owlbear or Phase Spider Matriarch Phase Spider Matriarch will not work.
    • The description does not state it, but this cannot be used on Fiend Fiends, (excluding Flind Flind, who is also affected by spells which only work on humanoids such as Hold Person Hold Person).