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Humanoid

Humanoids are a type of bipedal creature that can be frequently found throughout Baldur's Gate 3. They are the most common creature type, and include all playable races.
Characteristics[edit section | visual editor]
Humanoids primarily consist of non-monstrous, bipedal and intelligent creatures. They have two legs, two arms, a torso and a head. Many humanoids are civilised and social creatures, though some are less so.
Types of humanoids[edit section | visual editor]
Bugbear[edit section | visual editor]
Bugbears are tall, hairy humanoids related to goblins who thrive in the heat of battle. They can usually be found working with other goblins.
Bugbears in Baldur's Gate 3[edit section | visual editor]
Gnoll[edit section | visual editor]
Gnolls are large, bipedal hyena-like creatures that are consumed with a primal bloodlust and hunger. Gnolls are often found in hunting packs, and typically worship the god Yeenoghu.
Gnolls in Baldur's Gate 3[edit section | visual editor]
Goblin[edit section | visual editor]
Goblins are small humanoid creatures who often live in underground caverns in large numbers. While not necessarily the brightest or strongest creatures around, their numbers, proficiency with weapons, and general sneakiness can make them dangerous.
Goblins in Baldur's Gate 3[edit section | visual editor]
Hobgoblin[edit section | visual editor]
Hobgoblins are larger, stronger versions of Goblins and share many features, except for their deep red skin.
Hobgoblins in Baldur's Gate 3[edit section | visual editor]
Kobold[edit section | visual editor]
Kobolds are very similar to goblins except they resemble small scaley lizards that stand on two legs. Like goblins, they are not especially intelligent or strong but are very crafty, and specialize in traps and ambushing.
Kobolds in Baldur's Gate 3[edit section | visual editor]
Kuo-toa[edit section | visual editor]
Kuo-toa are humanoid, fish-like creatures which inhabit the seas but can occasionally come on to land thanks to their webbed feet. Kuo-toa are cruel creatures, but are intelligent enough to converse with land creatures and wield weapons.
Kuo-toa in Baldur's Gate 3[edit section | visual editor]
Meazel[edit section | visual editor]
Meazel are small, hairy creatures that are recluses. When disturbed, they respond typically by garrotting their victims.
Shadar-kai[edit section | visual editor]
Shadar-kai are special elves who are bound to the Shadowfell, and are characterized by pale white skin and hair.
Shadar-kai in Baldur's Gate 3[edit section | visual editor]
Werewolf[edit section | visual editor]
Werewolves are savage predators created by a curse which is transmitted by being bitten by other werewolves.
Werewolves in Baldur's Gate 3[edit section | visual editor]
Other humanoids[edit section | visual editor]
Related items[edit section | visual editor]
- - double damage against humanoid creatures
- - Hideous Laughter is only applied if the target is humanoid
- - Paralysing Critical only paralyzes humanoid targets
Related spells and abilities[edit section | visual editor]
- Animate Dead - only works on humanoids
- Animating Spores - only works on monstrosities, humanoids, and beasts
- Ascendant Bite - grants Happy if the user is humanoid
- Burden of Time Aura - affects beasts and humanoids (except elves)
- Charm Person - only works on humanoids
- Crown of Madness - only works on humanoids
- Crowning Strike - only usable on humanoids
- Dominate Person - only works on humanoids
- Fiendish Charm - only works on humanoids
- Fungal Infestation - only works on beasts and humanoids
- Garrotte (Meazel) - only works on humanoids
- Hold Person - only works on humanoids
- Incubus Charm - only works on humanoids
- Mind Flayer Domination - only works on humanoids
- Singing - only affects humanoids
- Fear Aura - affects humanoids and beasts
- Vampire Bite - grants Happy if the target is humanoid
External links[edit section | visual editor]
- on the Forgotten Realms Wiki



































































