Drilldown: conditions

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conditions > tick type: None & properties : ApplyToDead or IsInvulnerableVisible or Other & condition3 dc: None

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stack id:
None (83) · FIENDISH_RESILIENCE (13) · PERFORM (7) · TWN_DISTILLERY_ELEM_STATUS (7) · ELEMENTAL_WEAPON (5) · DOMINATED (4) · OBSCURED (4) · DEN_APPRENTICE_THORN (3) · DRUNK (3) · INVISIBILITY (3) · INVULNERABLE (3) · MADNESS (3) · TWN_DISTILLERY_DRUNK_STATUS (3)
tick type: (Click arrow to add another value)
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc: (Click arrow to add another value)

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