Drilldown: conditions

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conditions > tick type : end or start & properties : ApplyToDead or BringIntoCombat or DisablePortraitIndicator or IgnoredByImmobilized or None & condition3 name: None

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name:
Ready to Parry (2)
stack id:
None (12) · MIXCHANGE_BUFF_BREWER (7) · FLAMING_SPHERE (2) · LOW_CAZADORSPALACE_SPAWNBUFFS (2) · PARRY_GITHYANKI (2) · SANCTUARY (2) · SLOW (2)
tick type: (Click arrow to add another value)
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name: (Click arrow to add another value)
condition3 save:
condition3 dc:

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