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Zhent Elf

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Zhent Elf is a ZhentarimZhentarim mercenary who can be summoned during Confront the Elder BrainConfront the Elder Brain in Act Three.

Involvement[edit | edit source]

Zhent Elf can be summoned with the Gather Your AlliesGather Your Allies variant, Black Fist EnforcersBlack Fist Enforcers together with ZhentmodeusZhentmodeus and Zhent Half-ElvenZhent Half-Elven, if the party completed Aid the UnderdukeAid the Underduke and sided with the ZhentarimZhentarim. She only shows up if Fishbait ArnoFishbait Arno, Slick InatraSlick Inatra, Gravedigger KarcenGravedigger Karcen and PhasePhase died prior to the Netherbrain battle.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Cunning Action: DashCunning Action: Dash (Bonus Action)
Cover more distance this turn: double your movement speed.
Range: Self Range: Self
Mobile ShotMobile Shot (Bonus Action)   –  Hand Crossbow
Damage: 4~9
1d6 + 3PiercingPiercing

Make a Ranged Attack while moving. Prerequisite: Must have Dashed Dashed or Disengaged Disengaged this turn.

Range: 15 m / 50 ft Range: 15 m / 50 ft
Recharge: Short rest Recharge: Short rest
Ranged AttackRanged Attack (Action)   –  Hand Crossbow
Damage: 4~9
1d6 + 3PiercingPiercing

Make a ranged attack with your equipped weapon.

Range: 18 m / 60 ft Range: 18 m / 60 ft
Piercing ShotPiercing Shot (Action)   –  Hand Crossbow
Damage: 4~9
1d6 + 3PiercingPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest

Loot[edit | edit source]

Related quests[edit | edit source]