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Goblin Booyahg: Difference between revisions
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'''Goblin Booyahg''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. They are the wizards of | '''Goblin Booyahg''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. They are the wizards of goblinkind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. | ||
Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes. Their use of area of effect and crowd control spells make them high-priority targets in early encounters. | |||
==Attacks and Abilities== | ==Attacks and Abilities== | ||
{{Feature box|name=Main Hand Attack|The goblin swings its {{RarityItem|Ritual Staff}} | |||
{{Action}} | {{Action}} | ||
{{Attack Roll}}: +1 | {{Attack Roll}}: +1 | ||
{{DamageInfo|die=8|count=1|type=Bludgeoning|plus=-1}} | {{DamageInfo|die=8|count=1|type=Bludgeoning|plus=-1}}}}{{Feature box|name=Acid Splash|The goblin casts the [[Acid Splash]] [[Cantrip]]. | ||
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{{Action}} | {{Action}} | ||
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{{Range|m=18|ft=60}} | {{Range|m=18|ft=60}} | ||
{{AOE|Circle|m=2|ft=7}} | {{AOE|Circle|m=2|ft=7}}}}{{Feature box|name=Sleep|The goblin casts the [[Sleep]] spell. | ||
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{{Action}} | {{Action}} | ||
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{{Range|m=18|ft=60}} | {{Range|m=18|ft=60}} | ||
* Gives the {{SmallIcon|Sleeping Condition Icon.webp}} [[Sleeping (Condition)|Sleeping]] onto select targets up to a combined 24 [[Hit Points]]. | * Gives the {{SmallIcon|Sleeping Condition Icon.webp}} [[Sleeping (Condition)|Sleeping]] onto select targets up to a combined 24 [[Hit Points]].}}{{Feature box|name=Grease|The goblin casts the [[Grease]] spell. | ||
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{{Action}} | {{Action}} | ||
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{{AOE|Circle|m=4|ft=13}} | {{AOE|Circle|m=4|ft=13}} | ||
*Surface is flammable and counts as {{SmallIcon|Difficult Terrain Condition Icon.webp}} [[Difficult Terrain]]. | *Surface is flammable and counts as {{SmallIcon|Difficult Terrain Condition Icon.webp}} [[Difficult Terrain]].}}{{Feature box|name=Ray of Sickness|The goblin casts the [[Ray of Sickness]] spell. | ||
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{{Action}} | {{Action}} | ||
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{{SavingThrow|CON|dc=12}} to avoid becoming {{SmallIcon|Poisoned Condition Icon.webp}} [[Poisoned (Condition)|Poisoned]]. | {{SavingThrow|CON|dc=12}} to avoid becoming {{SmallIcon|Poisoned Condition Icon.webp}} [[Poisoned (Condition)|Poisoned]]. | ||
{{Range|m=18|ft=60}} | {{Range|m=18|ft=60}}}} | ||
Revision as of 11:11, 12 November 2023
Goblin Booyahg | |||||||
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Stats | |||||||
Level 2 | |||||||
| |||||||
Race | Goblin | ||||||
Type | Humanoid | ||||||
HP | 13; 16TTactician | ||||||
AC | 11 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Small | ||||||
Weight | 35kg | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
| |||||||
Character information | |||||||
Location | Emerald Grove, Blighted Village, Goblin Camp | ||||||
Faction | Cult of the Absolute | ||||||
Experience on kill | 20 | ||||||
Goblin Booyahg are a generic Goblin NPCs and enemies found throughout Act One. They are the wizards of goblinkind, though their skills and knowledge are relatively primitive compared to more learned spellcasters.
Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes. Their use of area of effect and crowd control spells make them high-priority targets in early encounters.