Permanent bonuses: Difference between revisions

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== Act 1 ==
* The following permanent character bonuses can be obtained in [[Chapter One]] of the game's story.
{| class="wikitable"
{| class="wikitable"
|+ List of permanent bonuses in [[Chapter One]]
! Name !! Effect !! How to Obtain !! Notes
! Name !! Effect !! How to Obtain !! Notes
|-
|-
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| [[Paid the Price]] || Gain +1 to [[Intimidation]] checks. || Accept [[Auntie Ethel]]'s deal to remove the parasite at the [[Riverside Teahouse]]. || Also prevents the character from making Critical Hits and imposes {{Disadvantage}} on [[Perception]] checks.
| [[Paid the Price]] || Gain +1 to [[Intimidation]] checks. || Accept [[Auntie Ethel]]'s deal to remove the parasite at the [[Riverside Teahouse]]. || Also prevents the character from making Critical Hits and imposes {{Disadvantage}} on [[Perception]] checks.
|-
|-
| [[Hag's Hair]] || Gain +1 to primary stat of choice. || Defeat [[Auntie Ethel]] during [[Save Mayrina]] and take her deal to spar her life. ||
| [[Hag's Hair]] || Gain +1 to primary stat of choice. || Defeat [[Auntie Ethel]] during [[Save Mayrina]] and take her deal to spare her life. ||
|-
|-
| [[Volo's Ersatz Eye]] || Gain +1 to [[Charisma]] and -1 to [[Intelligence]]. || Rescue [[Volo]] and agree to let him attempt surgery. || Can be pickpocketed.
| [[Volo's Ersatz Eye]] || Gain +1 to [[Charisma]] and -1 to [[Intelligence]]. || Rescue [[Volo]] and agree to let him attempt surgery. || Can be pickpocketed.
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| [[Necromancy of Thay]] || Gain [[Speak with Dead]] once per long rest. || Pass at least one (out of three) [[Wisdom]] saving throws while reading [[Necromancy of Thay]], a [[Books|book]] found in a hidden area in the [[Apothecary's Cellar]] beneath the [[Blighted Village]]. ||  
| [[Necromancy of Thay]] || Gain [[Speak with Dead]] once per long rest. || Pass at least one (out of three) [[Wisdom]] saving throws while reading [[Necromancy of Thay]], a [[Books|book]] found in a hidden area in the [[Apothecary's Cellar]] beneath the [[Blighted Village]]. ||  
|}
|}
== Act 2 ==
* Not yet available in Early Access.
[[Category:Gameplay Mechanics]]
[[Category:Gameplay Mechanics]]

Revision as of 20:18, 14 July 2023

There are many different permanent character enhancements or bonuses that can be obtained throughout Baldur's Gate 3. See below for details on these bonuses and how they can be obtained.

See also: Illithid Powers, another form of permanent bonuses that can be obtained.

Act 1

  • The following permanent character bonuses can be obtained in Chapter One of the game's story.
Name Effect How to Obtain Notes
BOOOAL's Benediction Gain Advantage Icon.png Advantage on Attack Rolls against Bleeding targets. Sacrifice a companion to BOOOAL in The Festering Cove.
Paid the Price Gain +1 to Intimidation checks. Accept Auntie Ethel's deal to remove the parasite at the Riverside Teahouse. Also prevents the character from making Critical Hits and imposes Disadvantage Icon.png Disadvantage on Perception checks.
Hag's Hair Gain +1 to primary stat of choice. Defeat Auntie Ethel during Save Mayrina and take her deal to spare her life.
Volo's Ersatz Eye Gain +1 to Charisma and -1 to Intelligence. Rescue Volo and agree to let him attempt surgery. Can be pickpocketed.
Brand of the Absolute Allows the benefits from Absolute Equipment. Agree to let a character be branded by Gut in the Goblin Camp. Multiple characters can receive the brand.
Loviatar's Love When you have 30% Hit Points or less, you gain a +2 bonus to Attack Rolls and Wisdom saving throws. Submit to Abdirak and put on a good performance for him in the Shattered Sanctum.
Repulsor Gain the additional Illithid Power Repulsor. Help Omeluum investigate the parasite. Any class can receive this additional power.
Necromancy of Thay Gain Speak with Dead once per long rest. Pass at least one (out of three) Wisdom saving throws while reading Necromancy of Thay, a book found in a hidden area in the Apothecary's Cellar beneath the Blighted Village.

Act 2

  • Not yet available in Early Access.