Divine Strike: Radiant: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(→‎Notes: nvm)
Tag: Manual revert
No edit summary
 
(14 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{WeaponActionPage
{{Weapon action page
| name = Divine Strike: Radiant
| summary = '''Divine Strike: Radiant''' is a {{Class|Life Domain}} Weapon Action and Reaction that deals extra Radiant damage upon a weapon strike (either melee or ranged).
| weapons = Life Domain
| icon = Action DivineStrike Melee.png
| description = Strike a foe with your weapon as it becomes wreathed in gleaming radiance.
| description = Strike a foe with your weapon as it becomes wreathed in gleaming radiance.
| image = Divine Strike Melee.webp
| controller icon = Divine Strike Melee Icon.webp
| icon = Divine Strike Melee Unfaded Icon.webp
| cost = action
| damage = weapon
| damage = weapon
| extra damage = 1d8
| extra damage = 1d8
| extra damage type = Radiant
| extra damage type = Radiant
| attack roll = yes}}
| attack roll = yes
 
| recharge = Per turn
==Notes==
| duration =
* Can be done as a post-strike reaction (without spending reaction points) similar to [[Divine Smite]] for both melee and ranged attacks.
| range = weapon
| aoe =  
| aoe m =  
| aoe ft =  
| save =
| variants = Divine Strike: Radiant (Melee), Divine Strike: Radiant (Ranged)
| notes = * Can be done as a post-strike reaction (without spending a Reaction) similar to [[Divine Smite]] for both melee and ranged attacks.
* '''Divine Strike: Radiant (Melee)''' and '''Divine Strike: Radiant (Ranged)''' use the corresponding weapon.
* '''Divine Strike: Radiant (Melee)''' and '''Divine Strike: Radiant (Ranged)''' use the corresponding weapon.
* There is no per-turn limitation - it can be done for each dual wielded weapon for example.
* Critical Hits will also double the damage die.
| bugs = * Possible Bug: Divine Strike does not obey the turn recharge outside of turn-based mode.
}}
{{ClericNavbox}}

Latest revision as of 11:00, 27 April 2024

Divine Strike Melee.webp

Divine Strike: Radiant is a Life Domain Cleric Weapon Action and Reaction that deals extra Radiant damage upon a weapon strike (either melee or ranged).

Description

Strike a foe with your weapon as it becomes wreathed in gleaming radiance.

Properties

Cost
Action
Damage
Normal weapon damage
+
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage
Details
Attack roll
 Range: Normal weapon range
Recharge: Per turn

Variants

How to learn

(Information not yet added.)

Notes

  • Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite for both melee and ranged attacks.
  • Divine Strike: Radiant (Melee) and Divine Strike: Radiant (Ranged) use the corresponding weapon.
  • Critical Hits will also double the damage die.

Bugs

  • Possible Bug: Divine Strike does not obey the turn recharge outside of turn-based mode.