Warding Flare: Difference between revisions

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[[File: Warding Flare Icon.png |frameless|right]]
{{See also|Warding Flare}}
[[Category:Class Actions]][[Category:Reactions]]
{{ActionPage
'''Warding Flare''' is a [[Light Domain]] [[Cleric]] '''{{action|reaction}}'''. It allows a Cleric to impose a {{Disadvantage}} on an attacker, increasing the chance for the attack to miss.
| name = Warding Flare
 
| summary = '''Warding Flare''' is a {{Class|Light Domain}} Reaction. It allows a Cleric to impose a {{Disadvantage}} on an attacker, increasing the chance for the attack to miss.
== Description ==
| description = Shield yourself with divine light. Use your reaction to impose {{Disadvantage}} on an attacker, possibly causing their attack to miss.
Shield yourself with divine light. Use your reaction to impose {{Disadvantage}} on an attacker, possibly causing their attack to miss.
| image = Warding Flare reaction.webp
 
| cost = reaction
== Properties ==
| concentration =  
'''{{action|reaction}}'''
| damage =  
 
| damage2 =
* Can be applied only when the cleric itself is targeted (until level 6; see note below).
| recharge =
* Acquired at level 1 with the [[Light Domain]] subclass.
| duration =
 
| aoe =
== Notes ==
| aoe m =
At Light Domain Cleric level 6, the '''Improved Warding Flare''' feature allows the cleric to optionally apply the effects of Warding Flare to an ally.
| aoe ft =
| save =  
| additional =  
| higher levels = At level 6 {{Class|Light Domain}}s get {{SAI|Improved Warding Flare}} which enables them to use '''Warding Flare''' on allies
| class learns at level 1 = Light Domain
| granted by feats =
| notes =
}}
{{ClericNavbox}}

Revision as of 17:44, 29 April 2024

See also: Warding Flare
Warding Flare reaction.webp

Warding Flare is a Light Domain Cleric Reaction. It allows a Cleric to impose a Disadvantage Icon.png Disadvantage on an attacker, increasing the chance for the attack to miss.

Description

Shield yourself with divine light. Use your reaction to impose Disadvantage Icon.png Disadvantage on an attacker, possibly causing their attack to miss.

Properties

Cost:
Reaction

At Higher Levels

At level 6 Light Domain Clerics get Improved Warding Flare Improved Warding Flare which enables them to use Warding Flare on allies

How to learn

Classes: