Template:Weapon action page: Difference between revisions
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}} {{#switch: {{{this is an example|}}} | }} {{#switch: {{{this is an example|}}} | ||
| yes = | | yes = | ||
| #default = [[Category:Actions]] [[Category: | | #default = [[Category:Weapon Actions]] {{#switch: {{{action type|}}} | ||
| bonus = [[Category:Bonus Actions]] | |||
| movement = [[Category:Movement-Expending Actions]] | |||
| #default = [[Category:Actions]] | |||
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}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
Examples follow. | Examples follow. | ||
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| name = Pommel Strike | | name = Pommel Strike | ||
| action type = bonus | | action type = bonus | ||
| weapon types = longswords | | weapon types = greatswords, longswords | ||
| description = | | description = Make a non-lethal attack against an enemy and possibly [[Dazed (Condition)|daze]] them. | ||
| damage = 1d4 | | damage = 1d4 | ||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
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| attack roll = yes | | attack roll = yes | ||
| range = melee | | range = melee | ||
| condition = Dazed | |||
| condition save = CON | |||
| condition duration = 2 | |||
| recharge = Short Rest | |||
| this is an example = yes | | this is an example = yes | ||
}} | }} |
Revision as of 16:29, 25 July 2023
Examples follow.
Piercing Strike
Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, pike, rapier, shortsword, and trident in their main hand.
Description
Stab an enemy and possibly inflict Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
Properties
Action Damage: Normal Weapon Damage
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Conditions
Duration: 2 turns
Pommel Strike
Pommel Strike is a weapon action available to characters proficient in and wielding a greatsword, and longsword in their main hand.
Description
Make a non-lethal attack against an enemy and possibly daze them.
Properties
Bonus action Damage:
- Attack roll
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
Conditions
Duration: 2 turns
- Has Disadvantage on Wisdom Saving throws, can't take Reactions, and loses the Dexterity bonus to their Armour Class.
- Removed if an ally Helps this creature.
Brace (Melee)
Brace (Melee) is a weapon action available to characters proficient in and wielding a halberd, and pike in their main hand.
Description
Blah blah blah blah
Properties
6 m / 20 ft movement
Tenacity
Tenacity is a weapon action available to characters proficient in and wielding a mace, and maul in their main hand.
Description
Blah blah blah blah
Properties
This template defines the table "weapon_actions". This table has not been created yet.