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Uncanny Dodge: Difference between revisions
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{{Passive feature page | |||
| summary = '''Uncanny Dodge''' is a togglable passive gained by [[Rogue]]s at Level 5. Uncanny Dodge allows the Rogue to reduce incoming damage once per round. | |||
'''Uncanny Dodge''' is a | | description = Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage. | ||
| image = Uncanny Dodge.webp | |||
| icon = Uncanny Dodge Icon.webp | |||
Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage. | | toggleable = yes | ||
| class learns at level 5 = Rogue | |||
| used by creatures = Araj Oblodra, Assassin's Folly, Earspoon, Elliot, Farlin, Fishbait Arno, Friol, Gergerann, Grisly, Huido, Ironhand Grenadier, Lady Lockjaw, Nine-Fingers Keene, Meztli, Orin, Snapbone, Terse Torvalt, Zhent Elf, Zhent Half-Elven, Zhentmodeus | |||
| cost = reaction | |||
| notes = | |||
* Uncanny Dodge consumes a {{r|reaction}} when it is triggered, but it is not a proper [[Actions#Reactions|reaction]] whose triggering behaviour can be configured in the Reactions tab. | |||
| brief = Can use a [[reaction]] to reduce the damage of an incoming hit by half. | |||
}} | |||
{{RogueNavbox}} | |||
[[Category:Sources of damage reduction]] | |||
Latest revision as of 17:10, 24 September 2024
Uncanny Dodge is a togglable passive gained by Rogues at Level 5. Uncanny Dodge allows the Rogue to reduce incoming damage once per round.
Description
Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.
Details
- Cost:
- Reaction
- Toggleable
How to learn
Classes:
- Class level 5: Rogue
Used by creatures: Araj Oblodra, Assassin's Folly, Earspoon, Elliot, Farlin, Fishbait Arno, Friol, Gergerann, Grisly, Huido, Ironhand Grenadier, Lady Lockjaw, Nine-Fingers Keene, Meztli, Orin, Snapbone, Terse Torvalt, Zhent Elf, Zhent Half-Elven, and Zhentmodeus