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Farlin
Farlin is a member of the Guild and envoy of Nine-Fingers Keene.

“Nine-Fingers sends her love, arsehole. Your Stone Lord's a dead man walking.„
Involvement[edit section | visual editor]
Farlin is on the Western Beach west of the South Span Checkpoint in Wyrm's Crossing during Act Three at X: -212 Y: Y:87. She and a group of Guild members are arguing with the Stone Lord's crew lead by Caïros near a docked ship from Moonrise Towers, accessible by taking the western path between the South Span Checkpoint and Open Hand Temple.
Upon approaching the two groups, Farlin asks for help fighting the Stone Lord's men, promising that the Guild will pay. The party can choose either of two sides, or confront both. If they agree to help Farlin, the Guilders join them in the fight against the Stone Lord's men. If the party declines to assist, appeals to Caïros, or prevents either side from fighting, both groups turn hostile. The party can also wait nearby for the fight to begin, join in, or wait for it to end.
Depending on the party's choice, some of the following inspirations may be granted:
- Backing the Established Players ( Noble background) - for supporting the Guild
- Cleaning up the Scum ( Haunted One background) - for killing both groups
- Easy Pickings ( Criminal background) - for killing both groups
- Stacking the Deck ( Criminal background) - for supporting the Guild [1]
If the party sides with Farlin, she puts in a good word for them with Tusgront[2] who guards the entrance to the Guild. He then lets the party inside the Guildhall without requiring a dialogue check.
After the combat, if Farlin's side wins, Farlin claims everything in the area for the Guild. If a party member asserts that the loot is theirs, she becomes hostile and attacks. However, if she is knocked out instead of killed, and a long rest occurs, she still puts in a good word with Tusgront.
Speak with Dead[edit section | visual editor]
If Farlin is killed, her corpse can be communed with using Speak with Dead. She explains she was sent from the Guild to seize the Stone Lord's haul for Nine-Fingers Keene, though she did not know what it was besides being a valuable item.
- Who are you?
- Farlin
- Farlin... from the Guild...
- Who were you fighting?
- Farlin
- The Stone Lord's men... interlopers...
- What were they here for?
- Farlin
- Don't know... something valuable...
- What were you doing here?
- Farlin
- Seizing their haul... for Nine-Fingers...
- Who is the Stone Lord?
- Farlin
- Fury... threat to... everyone...
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Touch a creature to turn it Invisible. Attacks against it have Disadvantage. It attacks with Advantage.
Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged.[See Notes]

Make a melee attack with your off-hand weapon.
Deal an extra 1d6 damage to a foe you have Advantage against.
Also works if you have an ally within 1.5 m (5 ft) of the target and you don't have Disadvantage.
Loot[edit section | visual editor]
Allies[edit section | visual editor]
Related quests[edit section | visual editor]
Notes and references[edit section | visual editor]
- ↑ The two inspirations for characters with the Criminal background are mutually exclusive.
- ↑ Tusgront likes Farlin and describes Farlin as a "funny little gnome", always laughing even when she does not joke - oblivious to the fact that she is mocking him. Tusgront's dialogue:
Tusgront: "Wait. You're Farlin's friend... She said to let you in."
Tusgront: "Funny little gnome, she is - always laughing at me. Even when I don't joke."
Devnote: oblivious to the fact that she is mocking him. Thinks she’s just a good-natured little gnome. - ↑ Dialogue file: Act3/Wyrm/WYR_SmugglersCave_AttackersLeader_Dead









































