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Grukkoh: Difference between revisions
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Attack roll: +4
1d8 + 2 (3~10)
Piercing
1d8 (1~8)
Physical
Attack roll: +4
1d6 + 2 (3~8)
Piercing
Range: 18 m / 60 ft
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|location = [[Blighted Village]] | |location = [[Blighted Village]] | ||
|passive={{ | |passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Ogre's Mark}}{{PAS|Opportunity Attack}}{{PAS|Tenacity}} | ||
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|alt-name=3D Model | |alt-name=3D Model | ||
|alt-image=[[File:Bugbear Model.png|200px]] | |alt-image=[[File:Bugbear Model.png|200px]] |
Revision as of 10:42, 27 September 2023
Grukkoh | |||||||
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Stats | |||||||
Level 3 | |||||||
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[[Bugbear|Bugbear]] | ||||||
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Humanoid | ||||||
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27 | ||||||
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14 | ||||||
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9m / 30ft | ||||||
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Medium | ||||||
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60kg / 120lbs | ||||||
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+2 | ||||||
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+1 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Blighted Village | ||||||
Experience on kill | 20 | ||||||
3D Model | |||||||
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Grukkoh is an Bugbear NPC in Act One of Baldur's Gate 3. He can be found in the Blighted Village with his companion Buthir.
Act One
![]() | Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Grukkoh is found in a barn just outside the Blighted Village, where he and Buthir are enjoying a private moment. Should the player interrupt, a cut scene will trigger, after which they will both become hostile.
The player can avoid combat with the pair if they are either a Barbarian or a Bard, and pass a Skill Check, with the Bard suggesting the residents of Baldur's Gate would pay well for Bugbear-Ogre smut, while the Barbarian mocks Grukkoh's "puny rutting."
Attacks and Abilities
Main Hand Attack - Morningstar
![](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png)
![D8 Physical.png](/w/images/thumb/8/8a/D8_Physical.png/26px-D8_Physical.png)
![Damage Types](/w/images/thumb/0/0b/Piercing_Damage_Icon.png/25px-Piercing_Damage_Icon.png)
![D8 Physical.png](/w/images/thumb/8/8a/D8_Physical.png/26px-D8_Physical.png)
![Damage Types](/w/images/thumb/f/f0/Slashing_Damage_Icon.png/25px-Slashing_Damage_Icon.png)
Throw - Javelin
![](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png)
![D6 Physical.png](/w/images/thumb/2/2b/D6_Physical.png/27px-D6_Physical.png)
![Damage Types](/w/images/thumb/0/0b/Piercing_Damage_Icon.png/25px-Piercing_Damage_Icon.png)
![](/w/images/thumb/0/08/Range_Icon.png/25px-Range_Icon.png)